Wednesday, April 10, 2013
H is for the Higgs-Bozo Particle Generator
Today's offering in the A to Z April Blogging Challenge is by Dave Mendez and Steve Miller. It features stats for OGL d20 System games and NUELOW Games's ROLF!: The Rollplaying Game. (The paragraph labeled "OGL d20 System Stats" is Open Gaming Content and may be republished under the terms of the Open Gaming License.)
Higgs-Bozo Particle Generator (By Steve Miller and Dave Mendez)
This device is a 3x3x3 smooth black cube that weighs 100 pounds. A large red button is located at the direct center on one of its sides. When pressed, the cube hums briefly and the smell of cotton candy and sawdust and stale sweat wafts momentarily through the air.
The Higgs-Bozo Particle Generator emits an energy field that weakens Hell Harlequins and Killer Klowns within a 60-ft radius. Once the button is pushed, the generator remains active for 24 hours, unless damaged. It requires 10 hours to recharge between each use.
OGL d20 System Stats
Hell Harlequins and Killer Klowns suffer a -2 penalty to all attack rolls and saving throws while within range of an active Higgs-Bozo Particle Generator.
The particle generator has 50 hit points and a damage reduction of 5/+1. It stops working after suffering 25 hit points of damage, but can still be repaired. It is damaged beyond repair after suffering 40 hit points of damage.
ROLF! System Stats
Hell Harlequins and Killer Klowns suffer one point of damage that ignores armor for each round they are near an active Higgs-Bozo Particle Generator.
The particle generator has 20 Brawn points and it can only be damaged by weapons or combat maneuvers that ignore armor. It stops working after it has taken 10 Brawn points.