Showing posts with label White Privilege. Show all posts
Showing posts with label White Privilege. Show all posts

Friday, February 19, 2016

The White Male Talent Tree

For your d20 Modern needs. (This material is presented under the Open Game License. Copyright 2016 by Steve Miller.)



THE WHITE MALE TALENT TREE
Talents from this tree are available to all classes. They can be selected whenever a character that meets the prerequisites is able to choose a new talent when gaining a level.
   Prerequisite: White Male Human, Elf, or Dwarf.
   Privileged: You gain a +2 bonus to all Bluff and Diplomacy skill checks when interacting with authority figures.
   Boys' Club: Your Wealth bonus increases by +1.
   Prerequisite: Privileged
  Agent of the Patriarchy: You gain a +2 bonus to all Bluff and Intimidate skill checks when interacting with female characters.
   Prerequisite: Boys' Club
   White Oppressor: You gain a +2 bonus to all Bluff, Diplomacy, and Intimidate skill checks when interacting with Peoples of Color and Humanoids (non-humans).
  Prerequisite: Agent of the Patriarchy
  Flamboyantly Heterosexual: You gain a +2 bonus to checks involving feats of Strength, as well as a +2 bonus to Bluff, Diplomacy, and Intimidate skill checks made while bare-chested or wearing a wife-beater shirt.
   Bonus Feat: You gain one of the following feats (found here and here, or in Feats of an Adult Nature): Gay, Gaydar, Ghey, Great Cleavage, Metrosexual, Sexual Prowess, Staying Power. You may choose this talent multiple times.
   Prerequisite: Flamboyantly Heterosexual
   Boozehound: You gain a talent from the Boozehound Talent Tree. This talent may be selected multiple times.
   Prerequisite: Boys' Club
   Angry White Male: Whenever you fail a skill check, saving throw, or attack roll, you may activate the Angry White Male talent on the following round. You can a +2 bonus to melee attack rolls, and to Fortitude and Willpower saving throws, but your Defense Rating/Armor Class is subject to a -4 penalty. These effects remain active until the encounter is over, your hit points drop below 25% of their maximum total, or for a number of rounds equal to 20 less your Wisdom bonus.
   Prerequisite: Privileged




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