Blog Pages of Note

Thursday, August 7, 2025

RPG-a-Day Challenge #7 -- Journey

 Today, we have another bit of fiction. If you get to the end, please let us know if you want to see more of Adan & Kylee and their journey through danger, romance, and magic!


The Crimson Codex

By L.L. Hundal & Steve Miller

Chapter 1: The Forbidden Archive

The ancient stones of Valdris Academy hummed with residual magic as Adan pressed his palm against the cold granite wall, feeling for the hidden mechanism that Kylee had discovered three nights prior. The moonlight filtering through the tall gothic windows cast long shadows across the corridor, and every creak of the old building made his heart race faster. Beside him, Kylee's emerald eyes gleamed with anticipation and barely contained excitement, her auburn hair catching silver highlights in the pale light.

"Are you certain about this?" Adan whispered, though his voice carried more thrill than genuine concern. His fingers found the slight depression in the stone, and he felt the familiar tingle of magic responding to his touch. The wall began to shimmer, revealing the outline of a doorway that had been concealed for centuries.

Kylee's lips curved into that mischievous smile that had first captured his attention during their second year at the academy. "When have I ever led you astray?" she murmured, stepping closer to him. Her hand found his free one, their fingers intertwining naturally. The warmth of her touch sent a different kind of magic coursing through him, one that had nothing to do with the arcane arts they studied during daylight hours.

The hidden door swung open silently, revealing a narrow staircase that descended into darkness. The air that wafted up from below carried the scent of old parchment, dried herbs, and something else—something that made the hair on the back of Adan's neck stand on end. It was the smell of power, ancient and untamed, the kind that their professors warned them about in hushed tones during advanced theoretical classes.

"The Forbidden Archive," Kylee breathed, her voice filled with wonder. "I can't believe it actually exists."

Adan conjured a small orb of light in his palm, the warm golden glow pushing back the shadows as they began their descent. The stairs were worn smooth by countless feet over the centuries, and he wondered who else had walked this path before them. The walls were lined with intricate carvings that seemed to shift and move in the flickering light of his spell, depicting scenes of wizards performing magic that looked far more complex and dangerous than anything they had learned in their four years at Valdris.

The staircase opened into a vast underground chamber that stole Adan's breath. Towering shelves stretched into darkness, filled with books and artifacts pulsing with inner light. Magic thickened the air until every breath felt charged with potential.

Kylee gasped, overwhelmed by the concentration of power. 

"Look at all of this," she whispered, moving toward a leather-bound tome that seemed to whisper her name. "The texts they removed from the regular library. The dangerous ones."

Adan followed her deeper into the archive, his light spell expanding to illuminate more of the incredible collection. He could see books on necromancy, tomes detailing the summoning of otherworldly beings, and scrolls covered in runic scripts that hurt his eyes to look at directly. This was knowledge that could reshape the world—or destroy it entirely.

"We shouldn't be here," he said, though his voice lacked conviction. His scholarly instincts were warring with his sense of caution, and curiosity was winning. "If Professor Thorne discovers we've found this place..."

"Professor Thorne doesn't have to know," Kylee replied, pulling a slim volume from the shelf. The book's cover was made of some kind of scaled hide, and it felt warm to the touch. "Besides, we're graduating in two months. What's the worst they could do? Expel us?"

Adan knew she was right, but something about this place felt different from their usual midnight adventures. Their previous explorations had been relatively harmless—sneaking into the astronomy tower to practice advanced divination, or using the abandoned east wing to experiment with transformation magic. This felt like crossing a line they couldn't uncross.

Kylee had opened the scaled book and was reading intently, her brow furrowed in concentration. The pages seemed to glow with their own inner light, and Adan could see strange symbols dancing across the parchment. As she read, he noticed that her eyes had taken on an unusual luminescence, reflecting the magic contained within the text.

"Kylee," he said softly, reaching out to touch her shoulder. "What are you reading?"

She looked up at him, and for a moment, he didn't recognize the expression in her eyes. There was hunger there, and something that looked almost like desperation. "It's a treatise on dimensional magic," she said, her voice slightly breathless. "Real dimensional magic, not the theoretical nonsense they teach in Advanced Planar Studies. This describes actual methods for opening gateways to other realms."

Adan felt a chill run down his spine. Dimensional magic was forbidden for good reason—too many wizards had been lost to the spaces between worlds, and those who returned were often changed in ways that made them barely recognizable as human. "Put it back," he said firmly. "That's exactly the kind of knowledge that got locked away down here."

 


But Kylee was already turning pages, her excitement growing with each new revelation. "Listen to this," she said, beginning to read aloud. "The barriers between dimensions are thinnest during the convergence of the three moons, when the fabric of reality becomes malleable to those with sufficient will and power." She looked up at him with shining eyes. "Adan, the triple moon convergence is tomorrow night."

"Absolutely not," he said, moving to take the book from her hands. "We are not experimenting with dimensional magic. We're going back to our dormitories right now, and we're going to pretend we never found this place."

Kylee pulled the book away from his reaching hands, clutching it to her chest. "Don't you understand what this means? We could be the first students in over a century to successfully open a dimensional gateway. Think of the knowledge we could gain, the places we could explore."

"Think of the ways we could die horribly," Adan countered, though he could feel his resolve weakening. Kylee had always been the more adventurous of the two of them, the one who pushed boundaries and challenged limitations. It was one of the things he loved most about her, but it was also what terrified him.

She stepped closer to him, the book still pressed against her chest. In the golden light of his spell, she looked ethereal, almost otherworldly herself. "I need this, Adan," she said quietly. "My grandmother was expelled from here for pursuing 'dangerous' research, and she became one of the most powerful dimensional mages in history. They called her reckless, but she changed the world." Her grip tightened on the book. "I need to know what's possible. What we're capable of. Don't you ever feel like the academy is holding us back? Like they're so afraid of failure that they're keeping us from reaching our true potential?"

He did feel that way, more often than he cared to admit. The structured curriculum and careful limitations often felt stifling to someone with his natural aptitude for magic. But he also understood why those limitations existed. Magic was dangerous, and the more powerful it became, the more catastrophic the consequences of failure.

"Promise me we'll just read," he said finally, knowing he was making a mistake but unable to resist the combination of her pleading eyes and his own curiosity. "No experiments. No attempts to actually perform any of the magic described in these books."

Kylee's face lit up with joy, and she threw her arms around him, the book still clutched in one hand. "I promise," she whispered against his ear. "Just reading. Just learning."

They spent the next several hours exploring the archive, pulling books and scrolls from the shelves and reading by the light of Adan's sustained illumination spell. The knowledge contained within these texts was staggering—detailed instructions for magic that their professors had only hinted at in the most advanced classes. Kylee remained focused on the dimensional magic tome, while Adan found himself drawn to a collection of texts on elemental manipulation that went far beyond anything in the standard curriculum.

As dawn approached, they reluctantly returned the books to their proper places and made their way back up the hidden staircase. The door sealed itself behind them with a soft whisper of magic, leaving no trace of their nocturnal adventure. They walked back to their respective dormitories in comfortable silence, both lost in thought about what they had discovered.

But as Adan lay in his narrow dormitory bed, watching the sunrise paint his small window gold and pink, he couldn't shake the feeling that something fundamental had changed between them. The way Kylee had looked at that book, the hunger in her eyes when she spoke about dimensional magic—it reminded him of the cautionary tales their professors told about wizards who had been consumed by their pursuit of forbidden knowledge.

He told himself he was being paranoid, that Kylee was too smart and too careful to let herself be seduced by dangerous magic. But deep down, he knew that their midnight exploration had set something in motion that couldn't be stopped. The triple moon convergence was less than twenty-four hours away, and despite her promise, he suspected that Kylee had no intention of limiting herself to merely reading about dimensional magic.

The next day passed in a blur of regular classes and routine activities, but Adan found it impossible to concentrate on anything. During Advanced Transmutation, he accidentally turned his practice stone into a small bird that immediately flew out the window, earning him a sharp reprimand from Professor Blackwood. In Theoretical Thaumaturgy, he gave completely wrong answers to questions he could normally handle in his sleep.

Kylee, by contrast, seemed energized and focused, participating more actively in class discussions than she had in weeks. But Adan noticed that she kept glancing out the windows, watching the position of the sun as it tracked across the sky. She was counting down the hours until nightfall, until the three moons would rise in perfect alignment.

After dinner, Adan tried to corner her in the common room, hoping to talk her out of whatever she was planning. But she slipped away before he could approach, leaving him with nothing but a meaningful look and a whispered "Meet me at midnight" as she passed his table.

The hours crawled by with agonizing slowness. Adan tried to study, tried to read, tried to do anything that would distract him from the growing sense of dread in his stomach. But nothing worked. At eleven-thirty, he gave up all pretense of normalcy and made his way to the hidden entrance to the Forbidden Archive.

Kylee was already there, the dimensional magic tome tucked under her arm along with several other books he didn't recognize. She had changed out of her academy robes into dark, practical clothing, and her hair was braided back in a style he had never seen her wear before. She looked older somehow, more serious, and definitely more dangerous.

"You came," she said, though there was no surprise in her voice. She had known he would be there, just as he had known she would ask him to come.

"I couldn't let you do this alone," he replied, though part of him wondered if his presence would make things better or worse. "Where are we going?"

"The old observatory," she said, leading him away from the archive entrance. "It's been abandoned for decades, but it has the best view of the sky. And more importantly, it's far enough from the main buildings that no one will notice if something goes wrong."

The phrase "if something goes wrong" sent another chill through Adan, but he followed her through the winding corridors and up several flights of stairs to the highest tower of the academy. The old observatory was exactly as she had described—abandoned and forgotten, with a domed ceiling that could be opened to reveal the night sky above.

Kylee set her books down on the dusty floor and began arranging them in a careful pattern. The dimensional magic tome was placed at the center, surrounded by the other texts in what Adan recognized as a ritual configuration. She had clearly been planning this for much longer than just the past day.

"Kylee," he said carefully, "you promised we would only read."

She looked up at him from where she knelt beside the books, and in the moonlight streaming through the open dome, her eyes seemed to glow with their own inner fire. "I lied," she said simply. "I'm sorry, but I knew you wouldn't come if I told you the truth."

Above them, the three moons hung in perfect alignment—the silver moon of knowledge, the blue moon of power, and the red moon of transformation. Their combined light bathed the observatory in an otherworldly radiance that made everything seem sharp and unreal.

"This is insane," Adan said, but he made no move to leave. Despite his fear, despite his better judgment, he was as curious as she was about what might happen. "We don't know enough about dimensional magic to attempt something like this safely."

"We know enough," Kylee replied, opening the scaled tome to a page marked with a strip of cloth. "The ritual is clearly described, and the convergence provides the perfect conditions. We may never get another chance like this."

She began to read from the book, her voice taking on a rhythmic, chanting quality that seemed to resonate with the magical energy in the air. Adan felt the hair on his arms stand up as power began to gather around them, drawn by her words and focused by the ritual configuration of the texts.

The air in the center of the circle began to shimmer, like heat waves rising from summer pavement. Slowly, gradually, a tear appeared in the fabric of reality itself—a window into somewhere else, somewhere that definitely wasn't their world. Through the opening, Adan could see a landscape of impossible colors and geometries that hurt his eyes to look at directly.

"It's working," Kylee breathed, her voice filled with wonder and triumph. "We're actually doing it."

But as the dimensional gateway stabilized and grew larger, Adan began to sense that something was wrong. The magic flowing through the ritual felt different from anything he had experienced before—wilder, hungrier, and far more difficult to control. The books around the circle were beginning to smoke, their pages curling as if exposed to intense heat.

"Kylee, we need to stop," he said urgently. "The magic is getting away from us."

She either didn't hear him or chose to ignore him, continuing to chant from the tome even as the dimensional gateway expanded beyond the bounds of the ritual circle. Through the opening, Adan could see movement—shapes that might have been creatures or might have been something else entirely, drawn by the magical disturbance they had created.

The first entity to emerge from the gateway was roughly humanoid in shape but composed entirely of what looked like living shadow. It moved with fluid grace, its form constantly shifting and changing as it adapted to the physics of their dimension. Behind it, Adan could see others beginning to gather at the threshold between worlds.

"Close it," he shouted over the growing magical storm. "Close the gateway now!"

But Kylee seemed transfixed by what she had accomplished, staring at the shadow creature with a mixture of fascination and terror. The tome in her hands was beginning to glow with dangerous intensity, and Adan realized that the ritual had moved beyond her control. The gateway was feeding on the magical energy of the convergence, growing stronger and more stable with each passing moment.

The shadow creature turned its attention to them, and Adan felt its alien intelligence pressing against his mind like cold fingers made of static and whispers. The air around it tasted of copper and ozone, while a sound like breaking glass echoed from nowhere. It was curious about these young wizards who had opened a door between worlds, but its curiosity felt predatory—like being studied by a spider.

Behind it, more entities pushed through the gateway. Things with too many eyes that blinked in patterns that made his vision blur. Things that existed in more dimensions than human perception could process, their edges seeming to fold in on themselves. The temperature in the observatory plummeted, and Adan's teeth began chattering uncontrollably as something that had been waiting eons sensed opportunity.

Adan made a desperate decision. Drawing on every technique he had learned in four years of magical education, he began weaving a counter-spell designed to disrupt the ritual and collapse the dimensional gateway. It was dangerous magic, the kind that could easily backfire and destroy them both, but it was their only chance of preventing a catastrophe that could threaten not just the academy but potentially their entire world.

The shadow creature sensed what he was doing and moved toward him with alarming speed. Its touch was like ice and electricity combined, sending waves of pain through his nervous system and disrupting his concentration. But Kylee, finally understanding the magnitude of what they had unleashed, added her power to his, helping him maintain focus despite the creature's assault.

Together, they poured their combined magical strength into the counter-spell, fighting against the momentum of the ritual and the alien intelligence of the entities trying to force their way through the gateway. The strain was enormous—Adan could feel blood running from his nose, and Kylee's hands were shaking with exhaustion—but gradually, slowly, the dimensional tear began to contract.

The shadow creature let out a sound that was part shriek and part something that human ears weren't designed to process. It made one final desperate lunge toward the gateway as the opening collapsed, but the dimensional barrier snapped back into place just in time, severing the creature's connection to its home dimension and causing it to dissolve into wisps of rapidly fading darkness.

The sudden silence that followed was deafening. The three moons continued their stately dance across the sky, but the magical storm had passed, leaving behind only the acrid smell of burned parchment and the lingering taste of otherworldly energy in the air.

Kylee collapsed to her knees beside the ruined books, tears streaming down her face. "I'm sorry," she whispered. "I'm so sorry. I thought I could control it."

Adan knelt beside her, pulling her into his arms despite his own exhaustion and the lingering pain from the shadow creature's touch. 

"We're alive," he said simply. "That's what matters."

But even as he held her, he knew that their relationship had been fundamentally changed by what had happened in the observatory. They had crossed a line together, ventured into territory that no student wizards should ever explore, and the experience had revealed aspects of both their personalities that neither had fully understood before.

Kylee's hunger for forbidden knowledge, her willingness to risk everything for the chance to push beyond established boundaries, was both thrilling and terrifying. Adan realized that he would follow her anywhere, because his love for her was stronger than his sense of self-preservation. But he also understood that their future together would be shaped by this moment, by the choices they had made and the consequences they would have to live with.

As dawn approached for the second time in as many days, they made their way back to their dormitories, leaving behind the burned remains of the forbidden texts and the lingering traces of dimensional magic. They had learned something profound about the nature of reality and their own capabilities as wizards, but they had also learned that some knowledge came with a price that was almost too high to pay.

The official investigation into the magical disturbance detected in the old observatory would begin within hours, and Adan knew that their midnight adventure would not remain secret for long. But for now, in the quiet moments before the storm of consequences began, he was content to walk beside Kylee through the empty corridors of Valdris Academy, knowing that whatever came next, they would face it together.

Their journey of discovery had only just begun, and the dangers they had encountered in the Forbidden Archive were nothing compared to what awaited them in the wider world beyond the academy's protective walls. But they had proven to themselves and each other that they were capable of surviving challenges that would have destroyed lesser wizards, and that knowledge would serve them well in the adventures to come.

As they reached the point where their paths diverged toward their respective dormitories, Kylee turned to him one final time. In the pale light of dawn, she looked young and vulnerable again, the dangerous sorceress of the night replaced by the girl he had fallen in love with during their second year at the academy.

"No more forbidden magic," she promised, and this time he believed her. The experience in the observatory had taught them both the importance of respecting the boundaries that existed for good reason.

"No more forbidden magic," he agreed, sealing the promise with a gentle kiss that tasted of magic and moonlight and the beginning of a love story that would span dimensions.

-- To Be Continued...?

--

Would you like to see what awaits Adan and Kylee? Leave a comment letting us know! If people are interested, we can put up a new chapter once a month!

Wednesday, August 6, 2025

RPG-a-Day Challenge #6 -- MOTIVATE

Alas, I could not find anything that motivated ideas today. So I'm just posting a couple pictures of Brigid the Red (aka The Christmas Dragon)... one of her in a D&D t-shirt and the other taken the time she DM'ed a game at one of L.L. Hundal's Girls' Night In.




Tuesday, August 5, 2025

RPG-a-Day Challenge #5 -- Ancient

These feats for d20 System games are released under the Open Game License and may be reproduced in accordance with it. Copyright Steve Miller 2025.


THE ANCIENT FEATS GROUP
The following feats are of the [Ancient] group. They may be chosen by characters who are in the age category of Old and beyond according to the character race's aging chart whenever a feat is gained.

Cranky [Ancient]
You're too old for this crap.
Prerequisite: 3rd level
Benefit: You gain a+2 bonus to melee attack rolls, as well as +4 damage if you are inflicting non-lethal damage.

Do As I Say, Not As I Do.[Ancient]
You say things others should live by.
  Prerequisite: Cha 15
  Benefit: +4 bonus to all Bluff and Intimidate skill checks.
  Special: This feat can be selected as a bonus feat by Clerics (D&D), Charismatic Heroes (d20 Modern) and Dedicated Heroes (d20 Modern) whether they meet the age requirement or not.

Experienced [Ancient]
This isn't your first rodeo.
  Prerequisite: 5th level
  Benefit: +2 bonus to all Bluff, Sense Motive, and Spot skill checks,

Jaded [Ancient]
You are confident that you've seen it all. Twice.
  Prerequisite: 10th level, Experienced
  Benefit: +2 bonus to resist all Fear-effects, Mind-Effecting spells and exceptional or special abilities that mimic them.

No More Fucks to Give [Ancient]
You've had it with their shit.
  Prerequisite: 15th level, Jaded
  Benefit: +4 bonus to resist all Fear-effects, Mind-Effecting spells and exceptional or special abilities that mimic them. +4 bonus to Intimidate skill checks. +2 bonus to base AC/Defense Rating. +1 to all Initiative rolls.

Monday, August 4, 2025

RPG-a-Day Month #4 -- Message

From the Dragon's Treasure Vaults: 
The Message Bottles


The Message Bottles are four identical empty wine bottles with corks, appearing like little more than trash (or, if you're environmentally conscious, ready for the recycling bin), but if viewed through a detect magic spell, they radiate strong Conjuration magic with an undertone of Transmutation magic). 
   If attempts are made to break one of them, they fail. In fact, the bottles are so sturdy they can be used as clubs or to keep doors open by jamming them between the door and frame.

   Functions: If the possessor of one bottle makes a Willpower save (DC9) as a standard action to clearly picture a known possessor of another of the bottles in their mind, he or she can uncork the bottle and speak into it to transmit a message; the message is transmitted the moment the character recorks the bottle. The other person will hear it when they uncork their bottle. The message can be up to 1 minute long. Another message cannot be sent until the first one is received/heard. The bottle can be used up to six times in a day.
   If the character fails the Willpower save, he or she realizes that the mental focus just isn't there at the moment. The character can try again the following round, but even the failed attempt counts as one of the daily uses.
   If the bottle is no longer in the possession of the person the message is for, it is still sent and heard, but no reply can be made unless the new possessor knows someone else who has one of the four bottles.
   The possessor of any one of the bottles can unerringly teleport or gate to the other possessor and bottle's location. (If the character doesn't know who has one of the bottles, the spell takes him or her to the nearest one, aside from the one he or she already possesses.)
   If a Message Bottle is used as a weapon, it deals 1d3+Strength bonus in blunt damage.


History of the Message Bottles: In 1,204 BC, Brigid the Red (an ancient dragon who is also known as the Christmas Dragon) was in Egypt, establishing a new residence/lair when she noticed humans had made another advancement in glass-creation techniques: They were now making containers that were semi-viable for transporting and liquid and other substances. Shortly afterwards, she created her first iteration of the Message Bottles--a matched pair of which she gave one to the Pharoh so he could reach her whenever a situation dire enogh to warrent her assistance arose. 
   Nearly 1,100 years later, she observed that the Romans had perfected a method to make glass bottles, and she returned to her old idea of the Message Bottles. This time, she created four. She kept one and gave the others to her favorite humans. When they passed, she reclaimed the bottles and gave them to others.
   As glassblowing techniques improved and bottle-shapes changed, Brigid updated her creation with a new version, destroying all but one of the older sets. Even though this made the item useless, she kept it for nostalgia purposes. Her reason for the updates was to make the Message Bottles look as uninteresting as possible, so they would not be stolen from the person she gave them, nor even be suspected to be magical items. Her latest upgrade took place in 1846, in France, and those are still in use today.
   Since 1862, every president of the United States of America has had one of the bottles while in office. The actress Bessie Love (who secretly fought evil and collected magical artifacts both during and after her film career came to a close, and whom Brigid considered a good friend) also had one of the bottles, from 1921 until her death in 1986.

For more about Brigid, see posts here at this blog. If you want to support our efforts, buy a copy of Gifts from the Christmas Dragon, which describes 18 more of Brigid's magical creations, as well as a short story.

--
Here's a song that helped inspire today's post. Enjoy!

Sunday, August 3, 2025

RPG-a-Day #3 -- TAVERN

Thirteen years ago, a fire tore through the Lucky Vagabond tavern on the outskirts of Pale Rock village. Eight people died in the fire, half of them prostitutes and their customers in the back rooms. The prorietor was also killed in the fire, a childless loner of mysterious origins. After the dead had been reovered, and clean-up got underway, a ninth person died when part of the remaining structure collapsed and killed him. Another worker swore that he saw a translucent, shadowy figure pushing on wall before it collapsed.

That was the beginning of the many tales that involve hauntings at the Lucky Vagabond. The ruins of the tavern remain, blackended and now overgrown with weeds and creeper vines. Lately, the ghosts in the ruins have been more active than ever before--mysterious lights have been seen at night and a couple adventurers who went to investigate a few weeks ago have yet to be heard from.

Sounds like something for the player character party to look into? Then roll 1d8 and consult the following table to find the answer to the Mystery of the Lucky Vagabond! (Or just pick your fave and develop a location and adventure from there.)

Result     What's Going On?
1.             A tribe of mostly peaceful kobolds have moved into the 
                basement and tunnel system below the tavern. If left alone, 
                they will continue to be peaceful. They might even begin to 
                 rade with the villagers. They have been holding the missing 
                 adventurers captive, not sure what to do with them.
2-3.           A group of adventurers are searching for a treasure that the
                 deceased proprietor had hidden in the tunnels below. The two
                 missing adventurers are being held captive.
4.              As #2, except a powerful necromancer is looking for the treasure, 
                 and he's killed the adventurers and is now aided by 12 zombies.
5-6.          The ruins have become infested by will-o-wisps.
7.              The original blaze was caused by a tear in reality that opens a
                 portal to the Elemental Plane of Fire. That rift is starting to 
                 weaken again, but this time it will be far worse--the entire 
                 will be consumed by fire if the party doesn't find a way to
                 stop it. 
8.              The ruins truly are haunted by the vengeful ghosts of two
                  prostitutes and the properitor. They appear to be made of fire.
                  The adventurers are dead, but have risen as charred skeletons.



Saturday, August 2, 2025

RPG a Day #2 -- Prompt

It's the second day of RPG-a-Day 2025. This is going to be one of more involved posts, with a short story based on the prompt (which is Prompt)


Be Prompt or the World Will Be Destroyed

The ancient clock tower chimed midnight as Lyra pressed her trembling fingers against the worn leather binding of the Codex Temporalis. Each tick of the massive pendulum seemed to echo through her bones, a relentless reminder that time was slipping away like sand through an hourglass. The prophecy had been clear: when the crimson moon reached its zenith on the night of the Convergence, she would have exactly one hour to complete the Ritual of Temporal Binding. One hour to save everything that had ever existed or ever would exist.

The weight of infinite worlds pressed down upon her shoulders as she opened the ancient tome. The pages, inscribed with symbols that seemed to writhe and dance in the candlelight, contained the most dangerous magic ever conceived. The Ritual of Temporal Binding was not merely a spell—it was a fundamental restructuring of reality itself, a desperate attempt to seal away the Void that threatened to consume all of existence. The magic demanded absolute precision and unwavering focus. A single mispronounced syllable, a moment's hesitation, or even the slightest deviation from the prescribed sequence would not merely result in failure—it would accelerate the very destruction she sought to prevent.


Lyra had spent the last three years preparing for this moment, studying under the tutelage of Master Aldric, the last surviving member of the Order of Temporal Guardians. The old wizard had been relentless in his training, drilling into her the critical importance of timing in temporal magic. "Magic flows like a river," he had told her countless times, his weathered hands tracing complex patterns in the air. "But time magic flows like a waterfall—powerful, unforgiving, and absolutely uncontrollable once it begins. You cannot pause, you cannot restart, and you certainly cannot afford to be late."

The crimson moon hung heavy in the sky above the tower, its unnatural light casting everything in shades of blood and shadow. Through the tall windows, Lyra could see the first signs of the Convergence beginning. Reality itself was starting to fray at the edges, with patches of absolute nothingness appearing like wounds in the fabric of existence. Trees, buildings, even the very air seemed to flicker and fade as the Void pressed closer to their dimension. In the distance, she could hear the screams of those unfortunate enough to be caught at the boundary where reality met oblivion.

The Codex Temporalis had been written by the Archmage Chronos himself, the legendary spellcaster who had first discovered the existence of the Void and developed the theoretical framework for the ritual. According to the historical records, Chronos had intended to perform it himself, but the Void had manifested earlier than predicted, catching him unprepared. His final act had been to encode the ritual into the Codex and scatter the necessary components across the world, hoping that someday another would be able to complete what he had started.

Lyra turned to the first page of the ritual sequence, her eyes scanning the intricate diagrams and arcane formulas that would guide her through the next hour. Seven distinct phases lay before her, each building upon the previous one in a carefully orchestrated crescendo of magical energy. The first phase had to begin at exactly twelve minutes past midnight. Each subsequent phase had its own precise timing, culminating in the final Sealing of the Void at fifty-seven minutes past. She would have exactly three minutes to complete the sealing before the window closed forever.

The tower's ancient mechanisms had been specifically designed to assist with the ritual's timing requirements. Gears and clockwork devices, enchanted with temporal magic, would chime at each critical moment. But Lyra knew she could not rely solely on these mechanical aids. Master Aldric had spent months teaching her to perceive the subtle fluctuations in temporal energy, to sense when the moment was precisely right for each incantation.

As the clock struck twelve minutes past midnight, Lyra began the first phase. Her voice rang out clear and strong, speaking words in the ancient tongue of the Temporal Guardians. The syllables seemed to hang in the air, creating visible ripples in the fabric of space-time. She could feel the magic responding to her call, drawing power from the convergence of past, present, and future that occurred only during the crimson moon's zenith. The air around her began to shimmer with temporal energy, and she could sense the flow of time itself becoming more malleable, more responsive to her will.

Establishing a connection with the fundamental forces of time required her to reach out with her consciousness and touch the very essence of causality. She had to feel the infinite chain of cause and effect that linked every moment throughout history. It was profoundly disorienting—like trying to hold the entire universe in her mind at once. Past, present, and future blurred together into a single, overwhelming tapestry of existence.

Through her enhanced temporal perception, Lyra could see the Void more clearly now. It was not simply an absence of matter or energy, but an absence of time itself—a region where causality broke down and existence became meaningless. The growing cancer spread through dimensional barriers, and she could see alternate versions of herself in parallel universes, some succeeding, others failing catastrophically. The sight filled her with both hope and terror.

The first phase concluded exactly on schedule. Immediately, she transitioned into the Binding of Past and Future, creating temporal anchors at specific points in history. She reached back through time, touching moments of great significance: the birth of the first star, the emergence of consciousness, the founding of the Order of Temporal Guardians. Each anchor required precise placement—even a slight miscalculation could create paradoxes that would unravel everything.

The magical energy flowing through the tower was becoming increasingly intense, and Lyra could feel the strain on her body and mind. Temporal magic was notoriously demanding, requiring perfect mental discipline while channeling forces that existed outside normal space-time. Her hands began to shake slightly as she traced the complex geometric patterns for the third phase. She forced herself to remain calm, remembering Master Aldric's teachings about emotional control.

The third phase involved synchronizing vibrational frequencies across multiple dimensions, creating a resonance pattern that would seal the breach between realities. Her mind raced through staggeringly complex equations while maintaining the magical energy flows from previous phases.

As she worked through the calculations, Lyra became aware of a subtle change in the tower's atmosphere. The air itself seemed to be thickening, becoming more resistant to movement. The Void's influence was growing stronger, affecting the local space-time continuum. The clock's ticking became irregular, sometimes speeding up, sometimes slowing down. She would have to rely more heavily on intuitive timing, as the mechanical aids were becoming unreliable.

Creating a buffer zone of stable causality around the ritual site meant directly confronting the chaotic forces of the Void. Lyra projected her consciousness into the boundary region where reality met nothingness, using her will to impose order on fundamental chaos. The experience was like trying to hold back an ocean with her bare hands, her mental defenses straining under the assault of pure entropy.

The Void sensed her presence and began to actively resist. Tendrils of nothingness reached toward her consciousness, trying to drag her into non-existence. She could hear whispers in languages that had never been spoken, promises of peace and release from the burden of existence. For a moment, she was tempted to let go, to allow herself to be absorbed into the comforting emptiness. But the memory of Master Aldric's sacrifice, and the knowledge of all the lives depending on her success, gave her strength to push back against the seductive pull of oblivion.

Now came the Weaving of Temporal Threads—creating a complex network of causal connections across time and space. As she reached for threads from key moments in history, one blazed brighter than the rest: the day she'd first met Master Aldric, when he'd found her crying in the ruins of her village after the temporal storm. I won't let that happen to anyone else. Each thread had to be placed with perfect precision. One mistake, and the entire structure would collapse. The mental strain was enormous, like performing surgery while juggling flaming torches.

Time itself was becoming increasingly unstable around the tower. She could see glimpses of past and future overlapping with the present, creating a confusing kaleidoscope of temporal images. In one moment, she saw the tower as it had been centuries ago, newly constructed and gleaming. In another, she saw it as a ruin, crumbling and overgrown—a monument to her failure. The visions were disorienting, but she forced herself to focus on the present moment.

The sixth phase demanded that she simultaneously consider all possible outcomes of her actions, calculating probability matrices for every potential future. It was like playing chess against an opponent who could see all possible moves simultaneously, while the board itself constantly changed. She had to think in multiple dimensions, considering not just what would happen, but what could happen, what should happen, and what must not be allowed to happen.

For a terrifying moment, she wondered if she might lose herself entirely in the infinite maze of possibilities, becoming trapped in perpetual calculation. But her training held firm, and she managed to maintain her sense of self while navigating the treacherous landscape of quantum probability.

As the ritual entered its final phase, the Sealing of the Void, Lyra could feel the weight of destiny pressing down upon her. Everything came down to the next few minutes. The sealing required her to channel all the accumulated energy and focus it into a single, precisely timed burst of temporal force. Too early, and the seal would be incomplete; too late, and the window would close forever.

The crimson moon reached its absolute zenith as Lyra began the final incantation. Words of power flowed from her lips like liquid fire, each syllable charged with the accumulated energy of the entire ritual. She could feel reality responding to her will, bending and reshaping itself according to her commands. The Void sensed what was happening and began to fight back with renewed fury, sending waves of entropy crashing against her magical defenses.

The battle between order and chaos raged around the tower, with reality itself serving as the battlefield. Lyra stood at the center of the storm, her voice never wavering as she spoke words that would either save existence or doom it to oblivion. Void tendrils reached for her throat, trying to silence her, but she pressed on, drawing strength from the faces she'd sworn to protect—Master Aldric's weathered smile, the children in the village below, even strangers she'd never meet.

With exactly thirty seconds remaining, Lyra spoke the final word of the sealing incantation. The effect was immediate and dramatic—a brilliant flash of temporal energy erupted from the tower, spreading outward in all directions at the speed of thought. The Void's advance halted abruptly, its chaotic energies suddenly contained within a prison of crystallized time. The breach between dimensions sealed itself with an audible crack, like the sound of reality healing from a grievous wound.

As the magical energies dissipated and the crimson moon began to fade back to its normal silver hue, Lyra collapsed to her knees, utterly exhausted but triumphant. She had done it. The world was saved, the Void contained, and existence itself preserved.

The experience had changed her fundamentally, giving her a deep appreciation for the delicate balance that maintained the stability of existence. She understood now why Master Aldric had been so insistent about timing, why the ancient texts spoke of punctuality as the highest virtue of the temporal mage. In a universe where a single moment's delay could mean the difference between existence and annihilation, being prompt was not merely a courtesy—it was a sacred duty.

As she closed the Codex Temporalis, Lyra made a silent vow. She would train new guardians, teaching them the vital importance of precision and timing. And she would never forget that sometimes, the fate of everything depends on being exactly where you need to be, exactly when you need to be there.

***

The rest of this post is Open Game Content and may be reproduced in accordance with its terms. Copyright 2025 Steve Miller.

THE TEMPORAL MAGE ("CHRONOMANCER")
Lyra and her Master were both Temporal Mages. The Temporal Mage is a practioner of a School of Magic that has literally stood the test of time. The spells they use have been adapted by several other schools during the ages Class-wise, they have the same level advancement rate and benefits as the regular Wizards, but have the following additional restrictions and benefits:
   Spell Restrictions: Temporal Mages cannot learn spells from the Conjuration, Illusion, and Necromancy schools. Other schools are all available. The Temporal Mage does not gain any bonuses for specialization.
   Spell Benefits: As the character advances in levels, he or she automatically gains a bonus spell each level. The Temporal Mage may cast the spell without any required material components, and may cast each of them a number of times per day a number of times equal to his or her Intelligence bonus. Although the character does not need to memorize the bonus spell, casting it does consume a spell slot, replacing the spell that was memorized.

Levels   Bonus Spells
1st        Resistance     
2nd       Light
3rd        Featherfall
4th        Comprehend Languages
5th        Locate Object
6th        Knock
7th        Clairaudiance/Clairvoyance   
8th        Dispel Magic
9th        Remove Curse
10th      Dimensional Anchor
11th      Break Enchantment
12th      Sending
13th      Delayed Blast Fireball
14th      Legend Lore
15th      Phase Door
16th      Discern Location
17th      Temporal Stasis
18th       Time Stop
19th       Foresight
20th       Wish

..
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Friday, August 1, 2025

From the Dragon's Treasure Vaults: The Obsidian Mirror


The ancient red dragon known as Brigid among "lesser beings" has been collecting unusual and one-of-a-kind magic items and artifacts since before the dawn of human civilization. This is one of them, as viewed through the lens of the d20 System.

The Obsidian Mirror is a full-length mirror that is on a stand that allows it to be tilted or turned so its reflective surface is pointing away from any potential viewers. The mirror's frame and back is made of silver. There  are a line of symbols on the back surface that seem to shift and morph into other symbols if they are looked at directly. On the mirror's front, the frame around the reflective surface is molded to look like a tangle of tentacles that emerge from a starburst at the center of the frame's top.
   The strangest aspect of the Obsidian Mirror is its reflective surface, which is typically made from highly polished speculum metal or glass with a thin coating of silver, but is instead highly polished obsidian; the aspect from which it has been named.
   While the Obsidian Mirror does indeed capture the scene before it, the reflected beings appear like shadows--shadows that don't always move in sync with the creature in front of the mirror.


 

   Functions: If the Obsidian Mirror is inspected using detect magic, it exudes powerful divination magic. 
   If a character stands in front of the mirror, stares at his or her own shadowy reflection for one round, followed by a successful Willpower saving throw (DC18), the mirror suddenly shows a crystal clear reflection of the character at some other location, engaging in some important activity (fighting a Big Evil Bad Guy, moving through a maze of traps, scaling the wall of a mighty fortress, and so on). There is enough visible in the scene to give the character a hint as to where the location is and/or who the opposition is. As the vision fades back into strangely animated shadows, the character is filled with a sense of purpose--that what was shown in the Obsidian Mirror is part of an important destiny the character is to fulfill. Only the character to whom the vision relates can see it in the mirror.
   If the Willpower save to view the vision fails, the character is struck with the effect of a confusion spell, cast at 12th level (no saving throw). 
   The only way to decipher the runes on the back of the Obsidian Mirror are to stare at them for a full round, immediately followed by a Fortitude saving throw (DC15). If successful, the shifting symbols are suddenly a legible phrase in the character's native language: "Gaze into the shadows and see not what is, but what could be and what should be."
   If the Fortitude saving throw is failed, the character is struck with a headache so severe his orher vision blurs and he or she feels sick. All actions are taken at a -4 penalty, including Reflex and Willpower saving throws.

   History of the Obsidian Mirror: In a time before time, the world was controlled by dragons. The Elder Gods had created them with the intent of feeding off their worship; however, it turned out that dragons worship only themselves. Worse, the chromatic dragons (black, blue, green, red, and white) were constantly at war with each other, as well as the metallic dragons (copper, gold, silver). When the gods tried to bring their creations in line, the dragons united and destroyed them. (Ever since, the dragons have had a fragile peace between their various breeds, with the black and silver dragons being the primary keepers of the peace.)
   At the time, Brigid was a very young dragon. She found the Obsidian Mirror when she was exploring the ruins of the Elder God of Destiny and Time. It was the first major magic item she added to her hoard and it remains an object of jealousy among other surviving ancient dragons.
   Even Brigid does not know who created the mirror, but she has always assumed it is the work of the elder god itself.


RPG-a-Day Month #1 -- Patron

Who's the stranger at the bar? 
(Roll 1d8 for the answer and adventure hook.)


1. A childhood friend who's come looking for help from one of the 
    now-famous/infamous player characters (PCs).
2. A disowned noble hoping the PCs will help restore his good 
    name and status.
3. An apprentice wizard who has been sent on a deadly quest by his 
    evil master, and who is drowning his or her sorrows before going 
    off to die. The NPC will eagerly accept any help and terms the PCs offer.
4. A scholar needs escort to and protection from whatever creatures dwell 
    within the Tomb of the Dragonlord, as he goes in search of proof whether 
    said Dragonlord ever really existed.
5. A treacherous rogue is posing as a hapless villager in search of help. 
    He or she was actually hired by an enemy of the player characters to lead 
    them into a trap. If the characters are extra friendly and helpful to 
    the rogue, he or she might betray the employer and warn the characters.
6. A cleric needs an escort to a long-abandoned shrine and help in retrieving 
     a holy artifact from the werewolf-infested foothills of a nearby 
     mountain range.
7. A villager is haunted by nightmares sent by the Lord of Dreams, 
    demanding he come to a dangerous cave, deep within the 
     monster-infested wilderness. He needs the characters to escort him 
     there to make the dreams stop. (The villager is fated to be the next 
     Lord of Dreams.)
8. A demon who wants to go back to the infernal realm, but has been cursed 
    to forget how. It promises the player characters riches if they will help lift 
    the curse and then help him find a gate to the Underworld.