Thursday, March 5, 2015

It's World Book Day!

It's World Book Day today, March 5. To celebrate, NUELOW Games is has reduced the prices on all our comics/rpg hybrid books and fiction collections 20, 30, or 50 percent, depending on the title -- with the majority being 30 or 50 percent off.



For example, Oriental Tales Vol. 1, which contains some of Robert E. Howard's finest writing, is 50 percent off its regular price.

Art by Margaret Brundage

And then there's The Werewolf Hunter #1, which contains never-before-reprinted comics starring Prof. Armand Broussard--the titular werewolf hunter--and fiction by Steve Miller that tells the never-before-revealed story behind how Nazi hunter Lady Satan became a powerful mystic and set out to hunt werewolves... not to mention fiction from Robert E. Howard and even more comics by the great Lee Elias.

Art by Margaret Brundage

There's also Complete Golden Age Oddballs: Angela & Miss Espionage. This book collects for the first time ever, all published Angela and Miss Espionage stories. The two characters are woven together in a short story by Steve Miller that expands Miss Espionage's background and makes Angela more than just another smart teenager.

Art by Ruth Atkinson
Click to check out the full selection of titles on sale at DriveThruComics and/or DriveThruFiction.

Monday, February 23, 2015

Now available -- 'Tara: Marauder of the Spacelanes'!

Check out retro sci-fi comics (with a touch of Good Girl Art) at their finest in Tara: Marauder of the Spacelanes--new from NUELOW Games!

Cover art by Alex Schomburg
Join Tara and her loyal companions Robin and Malo, as they fight against corrupt governments and evil alien invaders in four of their greatest adventures, penciled by the great Gene Fawcette. Also included, published here for the first time ever, is the story of how Tara and her crew first met, as well as all-new rules material for the OGL d20, OpenD6, and ROLF! game systems.

Click here to see previews of Tara: Marauder of the Spacelanes, or to get your own copy.

Saturday, February 21, 2015

The Atom Sword: Tara's Weapon of Choice

Another little preview item from NUELOW Games' forthcoming Tara: Marauder of the Spacelanes book. OGL d20 and OpenD6 stats for Atom Swords.

Tara gives an alien the business end of her Atomic Sword.
Art by Alex Schomburg


ATOM SWORD
The Atom Sword was developed 200 years ago during the Sol Unification War as a sidearm for the officers of the Earth Space Defense Corps, After the ESDC was reorganized as the  Star Patrol, the Atomic Sword was abandoned. However, it became a popular PT item at schools that catered to the families of Earth-based militias and paramilitary forces such as the Starport Security and Customs Inspection Beurea.  Such weapons, and others like them in civilian hands generally are only capable of delivering nonlethal stun damage. A techician of superior skill with access to the right parts and tools, however, can restore the deadly nature of an Atom Sword. Performing the modification is highly illegal, as is possessing such modified swords. The minimum sentence for either crime is five years hard labor, but since the Atom Sword has become closely associated with the infamous outlaws Captain Robin and Tara, the Earth Senate has made three attempts to up the maximum peanlty for possessing or modifying one to 25 years of hard labor.

Game Statisitcs
The Atom Sword is powered by a tiny fusion battery that causes the blade to be energized with either a lethal or stun charge. The lethality of the weapon can be adjusted with a switch on the hilt. The weapon functions as a melee weapon and a ranged weapon. If used up to six times as a ranged weapon within one hour, the fusion battery is drained and requires 24 hours to recharge. During this period, an Atomic Sword is as lethal as a dull rapier with a round tip.

OGL d20 Statistics
Damage 2d8+2 (Melee, energy damage) or 2d6 (Ranged, energy damage) or 1d4 (Melee, blunt damage)
Critical 19-20/x2
Range Inrement 20 ft.
Weight 1 kg
Stun Damage/Fort DC 18
Type Energy
Size Medium
Group Exotic/ Characters who don't possess the Exotic Weapon Proficience (Atomic Sword) feat suffer a -4 penalty when wielding an Atomic Sword.
  Note: Modern Atom Swords are built to only deliver stun damage (or blunt damage when not powered). If a character wants to convert one to deliver lethal damage, specialized tools and parts must be used, together with a Repair skill check (DC25). The conversion takes 1d3 hours to complete. If the skill check fails, the Atomic Sword is rendered permanently inoperable (although its parts could be used to repair another Atomic Sword.)

OpenD6 Statistics
Character Skill: Melee Weapon, Damage 5D (Melee), 3D (Ranged), 2D+STR (Melee when not powered). Range: 3-10/20/30. Size Medium. Weight 1 kg.
  Note: Modern Atom Swords are built to only deliver stun damage (or blunt damage when not powered). If a character wants to convert one to deliver lethal damage, specialized tools and parts must be used, together with a Repair skill check with a difficulty target of 20. The conversion takes 1d3 hours to complete. If the skill check fails, the Atomic Sword is rendered permanently inoperable (although its parts could be used to repair another Atomic Sword.)


Thursday, February 19, 2015

Please donate to the Hero Initiative!

For the past two years, our release schedule has been dominated by collections of comics that L.L. Hundal and Steve Miller have unearthed from the dusty, forgotten corners of the Golden Age of Comics. Many of them were written, drawn, and published by men and women who,mostly labored in anonymity and faded into obscurity even more total than that which befell their creations. Some died impoverished and alone.

The Hero Initiative is a charity devoted to providing a safety net to comics creators and put an end to the tragic tales of brilliantly creative people ending up in squalor and misery due to health issues. When we were asked to contribute a book to a fundraising bundle being produced by DriveThruComics, we naturally jumped at the chance. We have derived endless pleasure and inspiration (and even a little gas money, through the collections we publish) off the comics from yesteryear that we should do our part to give back to the comic book creators who find themselves in need.

The We Love Comic Creators Bundle contains comics from more than 50 publishers, including Science Sleuths #3 from NUELOW Games. You get over $125 worth of fantastic comics for a donation of $20. It's a fantastic deal and to the benefit of a fantastic charity.

Click here to see everything that the We Love Comic Creators has to offer. and to get it all for a donation of just $20.



Tuesday, February 17, 2015

Tara: Marauder of the Spacelanes!

Among the projects we have in the works is a collection of "Tara" sci-fi adventure stories, retrieved from the pages of Wonder Comics. The book will include an all new "origin story" (as one has never before been published) and RPG character and equipment stats for use with ROLF! and d20 OGL Modern.

By way of a preview, here's the art by Alex "Xela" Schomburg that will appear on the cover (before masthead and text is applied). Tara is shown rescuing her friend Robin... because it's not always the damsel that gets tied up. Also, below are ROLF! stats for Robin and Tara, so you can start using them in your Battle Scenarios even before our comics/rpg hybrid book is out!


ROBIN (Male)
Brawn 28, Body 17, Brains 5
   Traits: Driver, Too Sexy For My Shirt, Honorable
   Combat Maneuvers: Basic Attack, Disarm, Dodge, Signature Move, Strike Pose
   Important Stuff Worn/Wielded: Space Pirate Boots (Armor AND Leggings, absorbs 1 point of damage). Atomic Sword (Melee AND Ranged Weapon, deals 3 points of damage).

TARA (Female)
Brawn 25, Body 18, Brains 11
   Traits: Driver, Honorable, Nimble
   Combat Maneuvers: Backflip, Basic Attack, Bitchslap, Disarm, Disembowel, Dodge, Double Strike, Hypnotize, Murderous Mitts, Seduce, The Look
   Important Stuff Worn/Wielded: Space Dress (Clothes/Armor, absorbs 1 point of damage). Space Pirate Boots (Armor AND Leggings, absorbs 1 point of damage). Atomic Sword (Melee AND Ranged Weapon, deals 3 points of damage),

(Tara: Marauder of the Spacelanes will be NUELOW Games' second collection of classic sci-fi comics. The first was Spacehawk: Lone Wolf of the Void. Click here to see previews of that book.)


Monday, February 16, 2015

Happy President's Day!

President's Day is one of the most confusing Federal holidays on the calendar. Some people will tell you it's in honor of George Washington's birthday. Others will tell you it's in honor of Abraham Lincoln's birthday. Yet others will INSIST that it's in honor of both Washington and Lincoln's birthday. A rare few will tell you tht it's not President's Day but Presidents' Day and that it is there to honor ALL U.S. presidents. The truth is that it celebrates George Washington's birthday. Period. End of story. There has NEVER been a federal holiday recognizing Lincoln or any president other than Washington. And it's President's Day, not Presidents' Day.

At NUELOW Games, in order to sow confusion, we are taking today to recognize ALL U.S. presidents by spotlighting the various ROLF! titles we've released that feature them as characters you can play. In all cases, click on the links in the titles to be taken the title's listing for further previews.


 
 


First up, there's The Associated Shades of Hades ROLF! adaptation. It contains stats for George Washington, but we haven't actually used him in a Battle Scenario. We will have to rectify that situation one of these days.




Dead Presidents, the perfect battle scenario for those who want to honor Lincoln on President's Day. It pits the spirits of two of America's greatest presidents against the nefarious spirits of Adolf Hitler and Kim Jong Il.




We have two Battle Scenarios featuring America's horniest president -- Bill Clinton Meets a Girl Scout and Bill Clinton and the Secret City of Women. Join Bill as he bravely chases skirts where no president has chased skirts before, all while avoiding the wrath of his wife and trying to outsmart his rival Anthony Weiner.
 


We have also released several Battle Scenarios involving the current U.S. President, Barack Obama. He's a Peace Prize Winner who has restored America's reputation in the world. He also stopped the seas from rising! In the Breast Hope for Peace, he teams up with other world leaders to stop a terrorist attack and battle Martians; in Dragon vs. Tiger, he joins with Tiger Woods to stop terrorism on the golf course; and in Super Muslim Bros., we reveal how he saved Egypt from being overrun by mummies.

Saturday, February 14, 2015

OGL d20 Safety Dance Feats!

Who in their right mind would adapt a music video to the OGL d20 game system? No one, which is why Steve Miller of NUELOW Games did just that.

The following two feats were inspired by the video for the great pop tune "Safety Dance" from Men Without Hats. We naturally lay no claim to the song or the video, but the following rules text is presented under the Open Game License and may be reproduced in accordance with it. OGL Safety Dance Feats! Copyright Steve Miller 2015.


OGL SAFETY DANCE FEATS!
By Steve Miller


HALFLING SIDEKICK [Bard]
   Prerequisite: Bard lv. 3
   Benefit: You gain a 1st level halfling bard as your follower. This NPC gains a level for every 2 levels you gain. The GM generates the initial stats (with the halfling having at least two ranks in Perform (dance), Perform (sing) and Perform (string instrument), but the player is otherwise responsible for tracking the character's development. Any rules that exist in the campaign for followers apply to this character, except as noted above.

THE SAFETY DANCE [Bard]
   Prerequisite: Bard lv. 8, Perform (dance) 6 ranks, perform (sing) 6 ranks, ability to cast the Irresistible Dance spell
   Benefit: You cast Irresistible Dance. For each following round, a number of characters equal to your Charisma bonus within 30 ft and line of sight. of the initial target must roll Will save at a -4 penalty. Each character who fails the saving throw also begins to dance. You can choose to lead dancing characters in a procession of dancers if you choose--they will follow you, mimicking your dance move for as long as the Irresistible Dance effect lasts.
   Special: The maximum duration of the effect on all dancing characters is 2d4+2 rounds from the point Irresistible Dance is cast. If you stop leading the dancers, they continue to dance in place until the duration is over. If any one of them is attacked or injured while dancing, all dancers receive individual Will saves. Those who succeed stop dancing and can act normally.


Valentine's Day Deals for a Special Few!

If you're coming to the NUELOW Games blog, we assume you love us... that you really, really love us! (And don't say you're just here because of a false Google hit. Don't shatter our illusions!)

We're offering a lucky few of our most loyal fans a Valentine's Day deal on two of our most romantic releases! The links below are good for the first seven people who use them. They allow you to get downloads of the respective comics/rpg hybrid books for half off the usual price ($0.99 each).




NUELOW Valentine's Day Special: Romantic tales from the minds and pens of Joe Kubert, Steve Ditko, Alex Toth, Samm Schwartz, Dan DeCarlo, and more! Also includes an all-new Battle Scenario where six great lovers must duke it out after being trapped in a maze by Cupid.




NUELOW Summer Special: Fun and romance in the sun, as Kathy tries to keep boyfriend's attention; Corliss tries to score with a hunky lifeguard and grease the wheels of romance for a librarian; and Candy tries to improve a friend's love-life by helping her lose weight. The book is rounded out by Kathy's return in another ROLF! battle scenario in which a romantic rendezvous in a scenic graveyard ends up pitting her against a necromancer and his ghostly minions.


As mentioned above, the discounts available through those links are good only for the first SEVEN of our most beloved fans who get copies of the books. After thatm they links will stop working. So...don't hesitate. Just admit you love us and that you'll be our Valentine.

In addition to those limited offers, we're also offering the Romantic ROLF! bundle. It contains seven of our most heartwarming ROLF! battle scenarios, as well as the collection of Kathy comics by Frank Frazetta & Ralph Mayo (which also includes a ROLF! scenario by Hundal & Miller. We also threw in ROLF!: The Rollplaying Game of Big Dumb Fighters for those who as of yet haven't checked out the best rollplaying game ever published. When getting these books bundled together , you'll save 50% off the cost of getting them separately. This bundle will be available through Monday, 2/16, and you can check it out by clicking here. (BTW, the ROLF! battle scenario in the Summer Special book was inspired by the cover of the Kathy book. Yet that's not where we published it, because... well. we wouldn't be NUELOW Games if we had.

Thank you all for being loyal readers and players of our whacky releases. We love you all, whether you get lucky with our discount links or not!






Wednesday, February 11, 2015

ROLF!: Cupid

We're putting the final touches on a Valentine's Day Special... with the cover and the actual title of the thing being the as-of-yet unresolved issues. (It's not like it's anything important....)

Meanwhile, here's Cupid as he appears in the ROLF! battle scenario included in the book (along with the non-core rules used to create him).

CUPID (Male)
Brawn: 10; Body: 14; Brains: 4
   Traits: Agent of the Divine, Dead-Eye, Wings
   Combat Maneuvers: Basic Attack, Dodge, Fly, Spelling (Arrow of Love)
   Important Stuff Worn/Wielded: Bow (Medium Ranged Weapon, deals 2 points of damage).

NEW TRAITS
Agent of the Divine: The player may re-roll a number of failed ATT checks for this character per battle equal to his or her Brain ATT. The character with this trait always takes 2 points less damage, no matter what the source (minimum 0 points).
   Dead-Eye: When rolling an ATT check with a ranged weapon, the result is reduced by 4.
   Wings: The character has wings and is able to fly under his or her own power. (A character must have the Agent of the Divine or Mutant trait to have this one.)

NEW COMBAT MANUEVERS
Fly: Upon making a successful Body ATT check, the character can move from melee to ranged combat distance immediately. The character can then choose to use another Combat Maneuver. (Characters must have the Wings Trait in order to use Fly.) ATT Body

NEW SPELLING
   Arrow of Love: While wielding a bow, the character makes a Brawn check. If it is successful, the target is struck by a magic arrow that causes him or her to fall in love with the character nearest to him or her. (The target immediately stops fighting, and tries to use the Strike Pose and Seduce Combat Maneuvers on the target, if he or she has them. If the object of the target's love attacks him or her for two rounds, the effect of this Spelling wears off.)

Monday, February 9, 2015

ANT MUSIC!! (Adam Ant comes to ROLF!)

Although NUELOW Games has never been what even the most generous observers would describe as successful, we continue to hope we'll have a hit some day. Because, in the immortal words of Adam Ant there's always room at the top (and because we've got 18th century brains in 21st century heads)!



"Room at the Top," both the song and video, has been a favorite of the NUELOW Games crew (Steve Miller & L.L. Hundal for newcomers out there) for 25 years now. In fact, we've been big fans of Adam Ant since we were kids. (And if you ask us, any decent, pure-hearted Child of the '80s shares that love!)

Our hands-down favorite Adam Ant song and video remains "Puss 'n Boots," the lead track from Adam Ant's second solo album Strip, A great song with a really fun video. If you ever run into Hundal, ask her to do the "Puss in Boot Dance." She had it down perfectly in 1983... and it's been reported that she can do it to this very day. (However, when I asked her to do it, all she did was make a face at me.)




And, of course, there's "Stand and Deliver." It was perhaps Adam Ant's greatest hit, and it's cool in every way. Like "Room at the Top," it's also a song that speaks to the spirit that animates many of NUELOW Games' products, especially those bearing the ROLF! masthead.




Another song that thematically captures the spirit of NUELOW is "Friend or Foe." The refrain of this song could easily be the NUELOW Games slogan. It could even be my personal creed: "I want those who get to know me/To become my admirers or my enemies."




And here's the Ant Man himself, as viewed through the lens of ROLF!

ADAM ANT (Male)
Brawn 19, Body 17, Brains 6
   Traits: Improv Master, Nimble
   Combat Maneuvers: Basic Attack, Dance Move, Dodge, Seduce, Strike Pose, Yodel
Important Stuff Worn/Wielded: Microphone Stand (Large Melee Weapon, deals 3 points of damage).


Just to bring the post full circle, here's the extended dance version of "Room at the Top." It's Music to Play ROLF! By!




(By the way, Adam Ant and his representatives do not endorse NUELOW Games in any way, shape, or form. We, however, endorse Adam Ant in a major way!)

Friday, February 6, 2015

A Serial Killer Identified...

From the years 1947 through 1955, an uncertain number of violent criminals, rapists, racketeers, and gangsters were murdered by means of having their throats crushed and necks broken. Most of the victims were from Boston or New York City. The police and other law enforcement officials were generally uninterested in pursuing what few clues that existed regarding this killer's identity, given that the victims were those they considered among the most loathsome citizens of the cities they were charged with protecting.

"Sure--I would take this guy down if I come across him in the act," Homicide Detective Steve Harrison of Boston's River Street Precinct said in 1947, "but I'm not going out of my way for it."

There are at least 92 confirmed victims of this killer, but information I have shows that the count could be as high as 182. It's hard to determine an exact number, because of the disinterest the police at the time had in these cases, and because at least two different mob hit men imitated this killer from 1953 to 1954 -- until one of them himself was targeted and slain by the real serial murderer on Halloween of 1954. The other imitator turned himself into the police for protection.

There were never any suspects in the murders, but detectives in both Boston and New York believed the killer was male due to the brute strength required to break someone's neck with bare hands--which is how this killer dispatched victims. However, numerous reports from New York underworld figures and criminals claimed their stalker was a raven-haired, statuesque woman who hid deadly metal hands in a muff. Subsequently, they referred to her The Muff... although they stated that she called to herself as the Iron Lady. The police at the time dismissed these stories as efforts to smear dead rivals, because of their theory that the killer had to be male.


It's been 60 years since the last victim of this mysterious killer had been claimed. What few people who have cared about this case believe that the serial killer must met a violent end or perhaps been incarcerated... because no one that brutal stops killing.

However, I recently came into a surprise inheritance. You may have read about the passing of philanthropist Doris Parker in 2011. I confess that I did not--not enough comic book, games, or movie tie-ins in her life for it to be on my radar--so it was a surprise when Regina Cox of the law firm Pleasant, Vice & Cox told me that I was named in Parker's will.

My dreams of riches ended quickly, however. Parker had left virtually all her property and wealth to the Parker Foundation started by her niece Penelope Parker (whom I have written about in Kismet & Penny Parker). The one exception were her diaries. Those were left to me, with the note, "For Mr. Steve Miller. I think he is the best person to tell the world the truth about me."

The truth about Ms. Doris Parker is not one the world is going to believe. At least not if it comes from someone like me--a guy who makes things up for a living and who posts wild rants on a regular basis to the internet. I think she must have had a twisted sense of humor, but I am flattered that she must have been reading my posts, The truth that her diaries contained was the answers to a mystery more than six decades old. That serial killer who was active between 1947 and 1955 was not a man. It was a woman. It was Doris Parker.

Parker gained her great strength from a pair of mechanical gloves. She targeted her victims on a mad quest to avenge her father. She stopped killing after she became pregnant and decided that she now had a life other than her own to be held accountable for. (When I say she "stopped killing," I mean she stopped killing personally. Her vast fortune paid for numerous assassinations of notorious criminals and murderers across the globe. If you think of some high profile dirtbag who died under mysterious circumstances, chances are he or she was dispatched by killers in Parker's employ. In fact, Yasser Arafat was the final hit she ordered.)

I'm not going to comment on who her daughter (and grandchildren) are, since they are themselves not aware of the connection. Parker may have felt responsible for the life that she brought into this world, but her diary also indicates that she felt she would be an unfit mother, due to what she described as a "soul-numbing, icy rage that is always just below a very thin cover." Her daughter was placed with one of the few people who had figured out that Parker was a serial murdering vigilante--and was raised by them, apart from Parker. She kept track of her child and grandchildren--even secretly funded scholarships for them--but rarely made contact with the adopted family over the years.

I am running a risk making this post. By stating in public that Doris Parker was not only a serial killer but also responsible for commissioning dozens of assassinations over the years, I could be incurring the wrath of the wealthy Parker family. I could also make myself a target for law enforcement from a dozen different countries. Or terrorists and criminals. All sorts of people have reason to want access to Parker's diaries.

Well, I am not very bright when it comes to my own safety--if I was, I wouldn't be running a series on Shades of Grey titled Mohammed Mondays. I am further going to protect myself by releasing selections from the diaries in a forthcoming book simply titled Iron Lady. It will also feature comic book adaptations of several of Doris Parker's kills. This book is complete and already scheduled for release through RPGNow, DriveThruComics, DriveThruRPG, and DriveThruFiction. The content of that book will demonstrate how explosive the diaries are--at least to those who are "in the know."

I may not be bright, but I'm not crazy. I am placing the diaries in the safe keeping of Pleasent, Vice & Cox. All questions about them can be directed there. Also, if anything were to happen to me, I have left instructions that copies of the diaries are to be sent simultaneously to the FBI, CIA, Interpol, BBC, ABC News, FOX News, al-Jazeera, and Glenn Beck.

However, ultimately, I don't think anyone will take any of this seriously. That's why Parker left them to me. How could anyone take ANYTHING I say seriously? Especially since I'm ending this post with a portrait of Doris Parker by Dan Zolnerowich, who together with Bernard Sachs drew the comics for Iron Lady. Not to mention the fact that I'm providing ROLF! game stats for Parker. Would anyone do this if he was worth taking seriously? (Of course not. But I have been known to give ROLF! stats to inappropriate real-life people in the past, as demonstrated in The Breast Hope for Peace and Super Muslim Bros.)

ROLF!: Doris Parker (aka Iron Lady or the Muff)
(created using rules from ROLF!: The Rollplaying Game and ROLF!: POTS vs PANS)

The Muff/Iron Lady (Female)
Aka: Doris Parker
Brawn 21, Body 17, Brains 7
   Traits: Coldhearted, Dour (Item Based Superpower: When wearing mechanical "Executioner Gloves," all unarmed melee damage dealt is doubled)
   Combat Maneuvers: Basic Attack, Castrate, Disarm, Murderous Mitts, The Look
   Important Stuff Worn/Wielded: Slinky Evening Gown (Clothes, barely covers nakedness). Executioner Gloves (Small Melee Weapon and Clothes, doubles all unarmed damage dealt. Cannot be disarmed, but can be taken off by Parker at will, or removed if she is unconscious).

UPDATE
Iron Lady, the book detailing Doris Parker's first steps on the path to becoming one of the most prolific serial killers in history, is now available. Click here to see previews or to get your own copy.

Saturday, January 31, 2015

If you've enjoyed "Marvel's Agent Carter," you'll like these NUELOW Games offerings!

People have been loving the latest Marvel Comics-inspired series on ABC, Agent Carter, for its female lead and 1940s setting.

If you're liking the televised pastiche, we think you'll enjoy the REAL 1940s Fighting Females that are at the heart of NUELOW Games' line of comics/rpg hybrid books.

The characters are perhaps have the most in common with Agent Carter are probably Jill Trent and Veiled Avenger.

Cover of Science Sleuths #2
Jill Trent is a scientist and inventor who puts her gadgets to use in fighting crime. She is assisted by her loyal gal pal Daisy, and their adventures were the lead feature in NUELOW's Science Sleuths 1-3. We're offering those first three issues in a discounted bundle, here. Also featured in those issues was the Spider Queen, another woman scientist who put her scientific knowledge into action for justice. (Click here to read more about Spider Queen and her amazing similarity to another spider-themed hero... who debuted some 20 years after she made her first appearance.)

Cover of Lady Satan
The Veiled Avenger is a legal secretary who puts her circus background to use in crime-fighting, driven in equal amounts by a thirst for justice and frustration with the men around her. She is also one of more brutal heroines of the 1940s, more often than not causing the death of the villains she battles. NUELOW collected the entirety of her published adventures in Lady Satan, another brutal female superhero who leaves bodies in her wake. You can get a copy of the book, or see previews by clicking here. (The book also contains a complete ROLF! battle scenario.)

Cover of ROLF!: Zero vs. One
Another character who we have retrieved from the Golden Age of Comics and collected in a new book is the mysterious secret agent Madam Zero. The entirety of her recorded adventures are included in ROLF!: Zero vs. One, together with a complete battle scenario. Click here to see previews or to get your very own copy of this complete collection of rarely reprinted comics. (Madam Zero's original publisher is noted for its many series featuring strong female leads, and she was one of the final characters they introduced to the public.)

Cover for CGAB #4
Even more obscure than Madam Zero is Miss Espionage, the daughter of Mata Hari and a spy herself. We featured her complete adventures, as well as those of the precocious teenaged hell-raiser Angela in the fourth installment of our Complete Golden Age Oddballs series. In addition to the great classic comics, this book features fiction by Steve Miller, which reveals the "secret origins" of both Miss Espionage and Angela with twists that those who appreciate Agents of SHIELD and Agent Carter will love. There's also RPG rules for use with ROLF! and OGL d20 Modern. Click here for more information, or to get your own copy.

Cover for Pat Patriot
Finally, we have collected the greatest adventures of an early star-spangled superheroine--predating even the more famous Wonder Woman--in the pages of Pat Patriot. Debuting in 1941, this series focuses on a immigrant's daughter who becomes a symbol of the American spirit and devotes life to being a rallying point during a time of increased uncertainty and global war. You can see previews of the book, or get your own copy here.



These characters are but a sampling of the Golden Age female characters that we've thrown a spotlight on over the past couple of years. Among the others are the daring Black Cat, the man-hating Judy of the Jungle, the adventuring animal tamer Princess Pantha, the mysterious Fantomah, the ditzy detective Sherry Flippe, the trouble-making teenager Kathy, and more!

We intend to add several more books spotlighting forgotten female stars from the Golden Age during 2015, beginning with the Iron Lady. Look for her soon!

Saturday, January 17, 2015

Now Available -- The Three Lives of Fantomah: Daughter of the Pharoahs

Art by Bradley K. McDevitt

The Three Lives of Fantomah: Daughter of the Pharoahs is NUELOW Games' final collection of tales starring one of comicdom's earliest leading ladies. In these stories, she claims her destiny as the Queen of Khefra, a hidden civilization that has kept many of the traditions of ancient Egypt alive. In addition to seven rarely seen stories illustrated by George Appel, the book features OGL d20 rules that let you incorporate the gods of Khefra into your campaigns, no matter what d20 System variant you're using. It's all behind an original cover by Bradley K. McDevitt.

If you enjoy sword-and-sorcery fantasy, you'll not want to miss this final chronicle of the multi-faceted existence of the most fantastic woman to have ever lived -- Fantomah!

Click here to see previews of the book, or to get your own copy. It's available at a reduced price through January 22, 2015.

The other books in the Three Lives of Fantomah series are still available...


Art by Richard Case & Fletcher Hanks
Cover for Mystery Woman of the Jungle
Art by Richard Case & Fletcher Hanks
Cover for Guardian of the Jungle

Thursday, January 15, 2015

The Gods of Khefra: A Preview (Part Two)

More snippets from the RPG material that will be featured in The Three Lives of Fantomah: Daughter of the Pharoahs. Coming soon! (This is Open Game content, and it may be reproduced in accordance with the license detail at the link in the sidebar to the right.)



INTERACTING WITH THE GODS
The gods of Khefra grant spells to members of their priesthoods as described in the rules for the Adept class in OGL Modern, or in the rules for Clerics or Druids in the general OGL rules. In Khefra, an Adept, Cleric, or Druid must select a deity to serve and that deity grants them spells. They may also select any of the "Favored by" feats in place of any bonus feat they earn for their class. (These feats may also be selected by non-clergy characters who honor the god in question through their words and deeds.)
   The gods of Khefra often answer desperate pleas from the citizens of the city-state. Simply mentioned a god's name if one isn't a member of the god's priesthood or engaged in a  formal rite or prayer, triggers a 1% chance that the deity will manifest an avatar (use the stats for the astral deva in all cases) at the location its name was mentioned. If the deity determines that its name has been taken in vain and/or it has been called upon for frivolous reasons, he will place a curse upon the summoner and immediately depart.
Until the character seeks out a temple devoted to the offended god, and completes a quest of atonement assigned by the high priest there, the character suffers a -4 penalty to all d20 rolls and a -2 to damage dealt and a +2 to damage received.
 
GODS OF KHEFRA
 
Isis
Isis is the patron goddess of spell casters and widows. She was the wife of the now-dead god Osiris, and she is the sworn enemy of the gods who slew her husband, Babi and Set. Legend holds that the first undead creatures came into being when Set tried to make amends with Isis by combining forces with her to restore Osiris to life, using her magic and his knowledge of the forces that dwell in the chaotic outer reaches of existence. The dead husk rampaged across the land for days, before the Lord of Water and Fire grew angry at the noise and shattered it, causing it to break into the first liches, vampires, ghouls, and the other various kinds of undead.  In artwork, she is portrayed as a regal woman with multi-colored wings.
   Symbol: A pair of wings
   Interactions with the Mortal World: Isis comes to the aid of imperiled widows who call upon her. There is an 80% chance that she will manifest for a widow in danger and battle those who are threatening her. (The avatar of Isis uses the stats for an Astral Deva.)
 

The Lord of Water and Fire
This fearsome entity was one of the first to emerge from the chaos that pre-dated the creation of the universe. It is both feared and honored by Khefrans, because water and fire are both sources of life and deadly destruction. Except for new year's celebrations--where Khefrans thank the Lord of Water and Fire for permitting them to live another year--no rites and devoted to it.
    Symbol: An vial made of smoky glass (symbolizing steam)
    Interaction with the Mortal World: If called upon through the performance of highly secret ritual, there is a 60% chance that the Lord of Water and Fire will cause wildfires and massive floods to destroy an area in a 1d100+10 mile radius in the area the ritual is performed. The place of the ritual is hardest hit by the disaster, and no magic functions there for 1d100 days immediately after the ritual has been completed.
 
 
Ra
Ra is the father of Set the now-dead Osiris, and he is viewed by Khefrans as the primary defender of all life on Earth. He is the offspring of the Lord of Earth and Air and the Lord of Water and Fire, and it was he who convinced them to curb their wild ways and allow other beings to spring from the world they inhabited. Ra spends the day watching over the world from his palace in the heavens, and then decends to the world at night to relate all the good deeds he witnessed so the Lords will remain convinced that life on Earth is generally righteous and worth preserving. (He is not always successful, which is why people are beset by floods, earthquakes, and other natural disasters.)
   Symbol: A gold disc.
   Interactions with Mortals: Ra does not answer prayers given by human beings. If called upon by anyone who isn't a member of his priesthood, there is a 1% chance that will curse that person as described under Interacting with the Gods. As much as Ra loves mortal beings, he is too busy keeping the Lords in check to be bothered with their concerns.
 
 
 
Set
Set is the patron god of abandoned places, and all things that live underground and in the desert -- including the undead. Murderers and assassins pray to him in the hopes that he will intervene on their behalf to lessen their punishment in the afterlife. He is the younger brother of the now-dead god Osiris. Set was jealous that their father Ra seemed to favor his older brother, and he conspired with Babi to murder Osiris. He thought he would be able to hide his guilt, but Ra and Isis discovered the truth, and he has been hiding from their wrath ever since. Khefran's believe that the desert to the north of their city state is so barren because it houses Set's main temple and Ra has his feiry gaze turned upon it when he is awake, hoping to spot and incinerate his hated second son. Set is portrayed in art as a slender man with the head of a creature that vaguely resembles a misshapen ant eater.
   Symbol: A bone with a broken, jagged edge.
   Interaction with the Mortal World: Set does not directly answer prayers given by human beings. He is too afraid of Ra and Isis. He deals only directly with undead beings and monstrous desert dwellers. If called upon by anyone other than his priesthood, there is a 1% chance that he will curse them as described in "Interacting with the Gods."
 
 
NEW FEATS
 
Favored of Isis [Charismatic Hero, Dedicated Hero]
Prerequisite: Must be able to cast spells. The ability cannot be derived from any of the "Favored of" feats.
   Benefit: Any weapon you wield against undead creatures functions as if it had a +2 enchantment higher than its base. (A non-enchanted weapon would have a +2 bonus to hit and damage, while being effective against undead creatures that can't be injured with weapons of less than a +2 enchantment. A weapon that is already enchanted would operate as if it were more powerful, such a +1 sword functioning as a +3 sword.)
   Special: Once per day, you may cast a spell from the following list, with your character level treated as your caster level: Dispel Magic, Detect Magic, Magic Stone, Magic Missile.
These are considered bonus spells and do not count toward any daily maximum the character may be subject to.

Favored of Set  [Dedicated Hero, Fast Hero]
Benefit: Spells that animate dead function at +1 to your caster level. You gain a +2 bonus to all Hide skill checks.
   Special: Once per day, you may cast a spell from the following list, with your character level serving as the caster level: Animate Dead, Obscure Object. These are considered bonus spells and do not count toward any daily maximum the character may be subject to.


Wednesday, January 14, 2015

Random Feat: Shadow Meld

An OGL Modern feat that came to mind while sitting on the freeway today... it's presented under the Open Gaming License (which is detailed at the link in the sidebar to the left).

Shadow Meld [Fast Hero]
Prerequisites: Hide 8 ranks, Move Silently 8 ranks
Benefit: When in an area that features at least some shadow, the character gains a +10 bonus to Hide skill checks. Essentially, he or she uses even the slightest shadow to "hide in plain sight."

Yuki uses her Shadow Meld feat.

Monday, January 12, 2015

The Gods of Khefra: A Preview

In the forthcoming NUELOW Games book The Three Lives of Fantomah: Daughter of the Pharoahs includes an RPG supplement detailing the gods of Khefra, the hidden city state that Fantomah rules. Here is a sample of what's in that article.

The divine forces in Fantomah's world have been touched upon in The Three Lives of Fantomah: Mystery Woman of the Jungle and The Three Lives of Fantomah: Guardian of the Jungle, but they are referenced frequently in the third and final volume in the series, so we chose to detail them there. In addition to descriptions useful in any game world that features supernatural beings such as gods, the book contains several new OGL d20 feats that can be used with the rules presented in the previous Fantomah books and in other NUELOW Games releases, such as Feats of Magic and Mysticism.


THE GODS OF KHEFRA
Dozens of gods are honored by the citizens of Khefra. They reflect the civilization's roots in ancient Egypt, but certain gods are worshiped only in Khefra and all have evolved beyond their roles in ancient times.


Anubis
This jackal-headed god is reputed to guide the souls of the dead safely to the afterlife. In Khefra, he is also honored by those who enforce the law and is considered to be the final judge of innocent or guilt. He is portrayed in artwork as a powerfully muscled man with the head of a jackal carrying an executioner's axe.
   Symbol: A jackal head
   Interaction with the Mortal World: If an innocent person stands wrongly accused of a crime and beseeches Anubis to prove his or her innocence, there is a 90% chance that Anubis will respond in some manner that will fulfill the request. If the party making the accusations is knowingly lying, 2d20+20 jackals appear in the area and attack the accusers. The jackals attack until they or their target(s) is slain.


Bast
Bast is the patron goddess of cats and gamblers, and the dedicated enemy of snakes and scorpions. In Khefra, it is believed that she was once herself the most loyal cat of the Lord of Earth and Air, and he rewarded her by making her a god. She is portrayed in art as a black cat wearing bejeweled collars, or as a slender, cat-headed woman wearing little more jewelry and a short skirt.
   Symbol: A cat head, or a die.
   Interaction with the Mortal World: If a person calls upon Bast while engaged in a struggle to protect, save, or benefit a friend, there is a 50% chance that 2d4 panthers appear to fight at the character's side. A black house cat will also appear and lead the beseecher to the key to a solution to any greater problems the character may be facing. If there is no need for physical might, the panthers do not appear.


The Lord of Earth and Air
A fearsome being who was one of the first creatures to emerge from the chaos of pre-Creation, he is viewed as one of the most powerful of all the gods. He is never portrayed in art, except as storm clouds appearing in paintings of Bast. Aside from certain cults devoted specifically to serving him, few dare call upon him, because while he is known to give supplicants great powers, he usually exacts a terrible price in return. He is the patron god of Khefra's royal family, and it is through his blessing that they reputedly have life-spans ten times that of normal human beings.
   Symbol: A glass vial with a few grains of sand.
   Interaction with the Mortal World: The Lord of Earth and Air gives all characters who have the blood of Khefra's royal family in their veins extended longevity. They age normally until they reach 19 years of age, after which the aging process slows down and they age 1 year for every 10 that pass. (There is a 1% chance that any player character may be an illegitimate heir to the throne of Khefra and thus a receipient of the Lord of Earth and Air's gift.)
    Any other interactions with the mortal world are prompted through complex rituals. One such ritual can lead to a person becoming an avatar of the Lord of Earth and Air, such as Fantomah early in her life. (See The Three Lives of Fantomah: Mystery Woman of the Jungle and The Three Lives of Fantomah:Guardian of the Jungle for details.)

Cover for the final book in NUELOW's Fantomah series.
Art by Brad McDevitt

Friday, January 9, 2015

Friday Freebie: Meet Kismet, the original Muslim Superhero


This weekend, Jan 9 - Jan. 11, everyone can download Complete Golden Age Oddballs: Kismet & Penny Parker for free. The book collects for the first time every single appearance of the first Muslim comic book superhero... a figure who is closer to what little would-be Jihadists to aspire to than any real-world role-models they have. It's too bad the character only appeared in an obscure comic book, from an obscure imprint that was barely around for a year.

Maybe, if Kismet had become an international figure like Superman, Batman, or Tintin, maybe psychopaths wouldn't find easy justification in their religious beliefs for acting out, nor would others be so quick to defend their actions or offer broad condemnations that indict truly devout and peaceful Muslims.

Read the stories. See if you can pick up on what I mean. Yes, this is a simple comic book... but Kismet is a far better exemplar of a Warrior of Islam than any member of al Qaida, Boko Haram, Hamas, or any other front-man for a club for psychos has ever been.

Click here to get your free copy of the book at DriveThruComics. (FYI, we also use Kismet, Man of Fate, in our forthcoming Complete Golden Age Oddballs: Iron Lady & Electric Ray.)

You can see some previews of Complete Golden Age Oddballs: Kismet & Penny Parker by visiting the Shades of Gray blog. There are also previews on the listings page at DriveThruComics.

Wednesday, January 7, 2015

Coming Soon -- ROLF!: The Prophet Motive

Today, Islamic terrorists murdered ten staffers at the French magazine Charlie Hedbo. May those cowards, their bastard children, and the whores who spawned them, be anally raped by horny pigs for all eternity.

Back in 2011, when we were talking about reviving NUELOW Games, Hundal suggested an ROLF!/Houseboat on the River Styx battle scenario where Jesus and Mohammed kicked the asses of lunatics sullying their respective reputations. We eventually used the title on a scenario included in ROLF!: Apocalypse Not... but we're probably going to use it again in the next week or two.

The 2011 Charlie Hebdo issue that enraged idol-worshipers
throughout France and the rest of the world.
(Yes... that a cartoon of Mohammed. The horror... the horror!)
L.L. Hundal and I are both horrified and outraged at the brutal murders of writers and artists at French humor magazine Charlie Hebdo. We're responding with the only method we have at our disposal--we are producing a satire product of the exact kind that they are trying to stop. We don't know if it will be able to be carried by our usual distributor--they recently bounced a satirical release from another publisher that was deemed too offensive--but it will be produced and released.

If anyone out there is an artist who feels like drawing cartoon portraits of Jesus, Mohammed, Joseph Smith, a generic televangelist, and a generic mullah, we can cut you in for a tiny sliver or what will be very meager sales on this product. You can send queries to the email address in the footer of this post, or contact us via NUELOW's Facebook page.

The Father, the Son, the Holy Ghost...
on the cover of an issue of Charlie Hebdo!

Tuesday, January 6, 2015

A product whose time has come (again)!

Do you want to bring to your OLG Modern game the sort of character who will chain themselves to a dolphin, do a "BlackBrunch" or scream on street corners about boycotting a movie or book they don't like? Then the Hardcore Activist is the advanced class you've been waiting for!


Do you want to bring to your OGL Modern game the sort of character who will murder a pair of random police officers sitting in their car, or who will beat up a random member of this or that ethnic or social group just because they look like someone who once wronged them in some way? Then the Masked Avenger advanced class may be your path to roleplaying thrills.



Modern Advances: The Hardcore Activist & The Masked Avenger is a concise, straight-to-the-point supplement for OGL Modern that is easily adaptable to similar game systems. It offers two advanced classes, 12 new feats, two nonplayer characters that show the classes applied while offering hooks to incorporate them into your adventures.

This kick-off product for the Modern Advances series was among the first releases of the reconstituted NUELOW Games back in 2011. If the news is anything to go by, it may be a product who's time has come again. Or maybe we're being absolutely tasteless in the way we're promoting again... we're not known for being particularly sensitive, politically savvy, or socially aware.

Click here to see previews of Modern Advances: The Hardcore Activist & the Masked Avenger, or to get your own copy.

Saturday, January 3, 2015

Observing the 75th anniversary of the first ongoing horror series in comics!

In 1940, inspired by the great novel Frankenstein and the 1939 film Son of Frankenstein, Dick Briefer brought the immortal tale of science gone wrong to the pages of Prize Comics magazine. Like Mary Shelley's novel, like the Universal film adaptations, Briefer's comics have stood the test of time, and they are now certified must-read classics for fans of horror comics.

The character would become Briefer's signature creation. He wrote and drew some 100 different Frankenstein stories over a 15-year period that roughly coincided with the Golden Age of Comics itself--chronically the Monsters rampages and misadventures through three different incarnations--first as a horror character, then as a zany comedy figure, and then once again as a horror character.

2015 marks 75 years since the Briefer's Frankenstein made its debut. NUELOW Games will be observing this milestone by releasing a few books featuring some of his best efforts, together with all-new game material inspired by them. L.L. Hundal is a fan of Briefer's early stories, and she's plowing through all of them and making an initial selection of the ones we'll present. Publisher and game design Steve Miller will then narrow down the selection and write the new material for each book.

NUELOW Games actually released our first New Adventures of Frankenstein book at the end of 2013. Hundal fell in love with Dick Briefer's Frankenstein while rooting through old comic books back when we were considering a more limited program of comics/game products than what has evolved, and she put together a color collection of the first two "New Adventures of Frankenstein" episodes. It also contained a full ROLF! battle scenario and a preview of our-then forthcoming Werewolf Hunter anthologies. The book details the origin of Briefer's Frankenstein Monster and sets him up as an indestructible creature driven by hate for his creator and a heart of the blackest of evil. The strip kicks the action into high gear as of page two... and it never slows down after that.

"We're used to bloated story-telling in comics these days," Hundal wrote in an email to Miller at the time. "Briefer got more action, frights, and tragedy into eight pages than most modern creators fit into eight issues."

Cover for New Adventures of Frankenstein.
Art by Dick Briefer.
That initial book was conceived as a one-shot, but when Steve Miller noticed that 2015 was the 75th anniversary of Briefer's Frankenstein, Hundal thought it was a great reason to assemble and release more New Adventures of Frankenstein collections. She is projecting three to six of these books, with the first one coming out just as 2015 became a reality.

New Adventures of Frankenstein: The Monster vs. Bulldog Denny picks up where the first NUELOW Games book left off--with Frankenstein's Monster menacing society and tormenting his creator every chance he gets. But Briefer quickly leaves the sources that inspired him behind, and he introduces a powerful foe for the monster--a boy who was a victim of his evil but who grew up to be his most dedicated enemy. The book presents four action-packed horror tales as only Dick Briefer could create.

Cover for The Monster vs. Bulldog Denny.
Art by Dick Briefer.

You can see sample pages from The Monster vs. Bulldog Denny here.
 
The forthcoming books will cover the phases of Briefer's Frankenstein to varying degrees. The stories won't necessarily be presented in the order they originally appeared, and some will be collected entirely out of sequence to fit with the overall theme or storyline of the book in question. For example, the next book will continue the chronicle of Bulldog's battle against the Monster, but it opens with a "flashback"--a story that was skipped between NUELOW's first New Adventures book and the second one, because it flowed better story-wise to organize them that way. Tentative titles for projected books are Bulldog Denny Strikes Back, The Life and Death of a Monster, Weird TalesThe Trouble with Zora, The Monster Reborn, and The Tombs of Frankenstein.
 
We hope you'll feel like checking out some of the offerings and give us your opinions. Meanwhile, here's Bulldog Denny and his girlfriend Joan Knight ala ROLF!... so you can create your own battles pitting him against the Monster using the stats featured in New Adventures of Frankenstein.
 
 
BULLDOG DENNY (Male)
Real Name: Dennis Dunsan
Brawn 25, Body 17, Brains 8
  Traits: Honorable, Improv Master, Nimble.
  Combat Maneuvers: Backflip, Basic Attack, Dodge, Furious Fists, Murderous Mitts, Signature Move, Strike Pose, Withering Insult.
   Important Stuff Worn/Wielded: Thigh-high Boots (Leggings AND Armor, absorbs 1 point of damage). Black pants and black shirt with a bulldog logo on the chest (Clothes).
 
JOAN KNIGHT (Female)
Real Name: Joan Knight
Brawn 18, Body 18 (includes +1 Hat Bonus, Brains 7)
   Traits: Improv Master, Nimble.
   Combat Maneuvers: Basic Attack, Castrate, Disarm, Dodge, Run Away, Seduce, Strike Pose.
   Important Stuff Worn/Wielded: Fashionable Dress (Clothes). Stylish Hat (+1 Bonus to Body when worn). Designer Purse (Small Melee Weapon, deals 1 point of damage).