NUELOW Games
Monday, November 2, 2026
A reminder from Brigid the Christmas Dragon (and a magical artifact)
Monday, October 19, 2026
GRAVEYARD SHIFT Quick-start!
With Halloween fast approaching, we thought we'd give you a proper introduction to Graveyard Shift, one of several mini-rpgs that NUELOW Games has published. Below are tips for getting started, for running a session, and a scenario hook for Graveyard Shift that will launch your players directly into a classic B-movie survival horror scenario.
We are operating under the assumption that you've already gathered players together for a one-shot session, either in celebration of Halloween, or because several key players couldn't make the evening's game.
GETTING SET UPYou do not need grid maps, miniatures, or heavy folders of notes. Just grab:
Dice: We recommend gathering at least 10 six-sided dice (d6).
Do not spend the first hour of game night building characters. Have your players sit down and instantly generate their personas based on the minimalist rules.
START IN MEDIA RES
NUELOW standalone games thrive on immediate crisis. Do not build up a slow introduction. Start the session right in the middle of the action, like so:
The Setup: A massive autumn storm has battered the town for twelve hours. The ground is completely saturated, causing a localized mudslide that is unearthing old, shallow graves.
The Starting Line: "You are soaked to the bone, riding in the open cab of the site’s rusted utility tractor trying to clear a fallen tree branch blocking the main gates. The headlights flash across the muddy hillside. The earth is shifting, and several rotting, wooden coffins have cracked open. But instead of tumbling down the hill, the figures inside are pulling themselves up out of the mud and locking eyes on your tractor. Where do you run?"
GM REMINDER
In Graveyard Shift, the player characters are ordinary people, not action heroes. Emphasize the environment: the darkness, the pouring rain, the lack of weapons, and the dwindling flashlight batteries. Every choice should feel like a desperate scramble to find a heavy tool, secure a door, or stick together!
Wednesday, October 7, 2026
An Adventure Outline for the Chilling Season
An underwater excavation under severe time pressure, negotiating with a congregation of the drowned dead.
The PCs are hired by a salvage consortium (or a grieving coastal diocese) to recover the Silver Angelus—a legendary cathedral bell made of consecrated silver—from the Drowned Basilica of Saint Jude. The basilica rests in ocean waters off a fog-bound coast and is accessible only during the "King's Low Tide," a rare astronomical alignment granting a three-hour window of exploration before the sea returns with crushing force. The PCs must escort and protect two specialists: Jonah Wren, an ex-naval diver, and Isadora March, a grieving trance-medium.
Tone: Claustrophobic, elegiac, ticking-clock tension; aquatic dread and spectral sorrow.
Setting: The Drowned Basilica of Saint Jude—a barnacle-encrusted, kelp-strangled Gothic cathedral submerged in cold coastal waters, its vaulted stone ceilings trapping pockets of foul, compressed air.
Jonah Wren (The Haunted Diver): A traumatized salvage veteran who lost his former crew to a diving disaster. He is desperately in love with Isadora and seeks to protect her from the ocean depths at all costs.
Isadora March (The Trance Medium): A coastal singer whose voice allows spirits to speak through her. She is drawn to the drowned basilica by sorrowful songs in her dreams. She feels intense empathy for the dead and cannot bear to leave them suffering.
Father Mael & The Sunken Choir (The Drowned Dead): The waterlogged spirits of the priest and congregation who drowned during a cataclysmic tidal surge a century ago. They believe their souls cannot ascend until a living cantor sings their final requiem mass.
Why did the cathedral sink in a single night, and why are the spirits of the parish trapped in the submerged nave?
The Truth: The town sank because the clergy struck a blasphemous pact with an oceanic leviathan for bountiful fishing. The Silver Angelus bell was forged to seal the pact. The drowned dead are not inherently malevolent—they are prisoners of an unfinished, watery liturgy that requires a living human voice to conclude before they can be released.
The Exposed Reef & Belfry Tip: The jagged spire of the cathedral piercing the surf at low tide, where the salvage boat anchors and air-hose lines are rigged.
The Drowned Narthex: The entrance hall, filled with waist-deep tide water, floating pews, and predatory moray eels nesting in stone holy-water fonts.
The Flooded Nave: A massive, towering hall where shafts of greenish sunlight pierce leaded glass windows. Ghostly silhouettes float along the ceiling like drowned fish.
The Organ Loft & Air Vault: An upper chamber holding a massive, barnacled pipe organ, accessible only by climbing kelp-slick pillars into an oily pocket of breathable, compressed air.
The High Altar & The Angelus Crypt: The deepest point of the sanctuary, where the Silver Angelus hangs above a yawning sea-chasm, surrounded by kneeling, waterlogged skeletons.
The Ticking Tide Clock: The GM tracks the tide in real-time or rounds. Water levels rise steadily; air pockets compress, and passages flood completely.
Spectral Hypothermia: When ghosts drift through living PCs, they inflict severe chill, drain air supplies, and induce auditory hallucinations of underwater singing.
Grasping Congregation: Drowned corpses rise from the silt to seize diving air hoses, trying to pull the living into their circle to listen to their silent prayers.
Structural Collapse: The pressure of the returning tide shatters ancient masonry, dropping gargoyles, stone ribs, and iron chandeliers into the nave.
Clues & Discoveries
The Parish Registry (Recovered from a Lead Box): Lists the names of the entire choir alongside the exact date the ocean swallowed the coast.
The Organ’s Music Sheet: A stone-engraved musical score for the "Requiem of the Deep Tide," requiring a high soprano voice to hit the final, sanctifying note.
Damaged Air Pumps: Evidence on the salvage boat that the syndicate’s gear is substandard—there is only enough reliable diving equipment for a rapid evacuation.
Meaningful Player Choices
Do the PCs focus strictly on hauling the priceless Silver Angelus bell to the surface, or do they prioritize helping Isadora finish the choir’s requiem?
When diving lines tangle and air tanks fail during the returning tide, who receives the working breathing apparatus?
Will the PCs allow Isadora to enter a deep, dangerous trance to pacify the spirits, knowing the strain could drown her?
Possible Endings
Anthem for the Sunken Choir (Canonical Tragedy): Trapped as the tide rushes back in and equipment fails, Isadora stays behind in the flooded choir loft, singing the soaring final requiem that pacifies the ghosts and holds back collapsing rubble so Jonah and the PCs can escape. Jonah reaches the surface, but broken by the loss of Isadora, removes his helmet and walks back into the crashing surf to join her.
The Completed Requiem (Bittersweet Transcendence): The PCs assist Isadora in singing the mass while operating the pipe organ and defending her from falling debris. The choir is released in blinding light; the cathedral collapses peacefully, and the PCs surface with Jonah and Isadora alive, though the bell is lost to the chasm.
The Salvage Triumph (Heist Success): The PCs ignore the spirits, blast the Silver Angelus free with explosives, and drag it to the surface before the tide seals the tomb. The dead remain trapped and enraged, cursing the coast with eternal storms, while Jonah and Isadora leave the syndicate in bitter disgust.
Drowned in the Dark (Grim Failure): The party lingers too long; the tide reclaims the basilica. Isadora is taken by the congregation to be their eternal cantor; Jonah drowns attempting to pull her free, and the PCs must fight through crushing depths to reach their ship.
GM Complications & Secrets
The Crew in the Deep: Among the spectral congregation are the drowned sailors from Jonah’s former salvage vessel, begging Jonah to join them in the dark.
The Bell’s Acoustic Curse: If struck beneath the water, the Silver Angelus emits a deafening sonic wave that disorients living divers, shatters glass visors, and enrages aquatic predators.
Thursday, September 24, 2026
Something that got cut...
STUNT DRIVER FOR HORROR FILMS (an OGL Modern Starting Occupation)
You've made a living executing dangerous maneuvers for low-budget horror productions, chase scenes through abandoned warehouses, and careening down rural roads at night. Your reflexes are honed by years of split-second decisions, and you know how to handle a vehicle in unpredictable situations. You're comfortable with chaos, quick thinking, and the kind of adrenaline that comes from narrowly avoiding disaster. Your contacts in the film industry and your ability to move fast make you invaluable when things go sideways.
Skills: Choose three of the following skills as permanent class skills. If a skill the character selects is already a class skill, he or she receives a +1 competence bonus on checks using that skill. from Drive, Escape Artist, Repair, or Tumble.
Bonus Feat: Vehicle Expert or Dodge.
Wealth Bonus: +2
Contact & Narrative Benefit: Production Crew Network. You have an established contact in the indie film industry—such as a practical effects technician, stunt coordinator, or prop master—who can supply specialized vehicle modifications, pyrotechnic materials, or realistic prop replicas on short notice.
Monday, September 14, 2026
The Ballerina and the Grim Reaper: Six Story Ideas
The following can either work as seeds for one-on-one RPG adventures (or with a small group), or as springboards for short story ideas.
Adagio in Ash (Romantic)
For three seasons, the Grim Reaper has lingered in the shadowy wings of the opera house, delaying the fatal stroke of an ailing soloist simply to watch her move through the midnight dust motes after the crowds have departed. When she finally notices the cloaked stranger matching her step for step without casting a shadow, she does not flee; instead, she offers her hand, drawing Death into an intimate, breathless pas de deux where every sweep of his icy fingers grants her supernatural grace while quietly stealing minutes from her remaining mortal life.
Corps of the Dead (Horror)
During a grueling midnight rehearsal, Evelyn realizes why the other dancers in the corps de ballet have stopped sweating, blinking, and breathing: their limbs are being suspended and manipulated by razor-thin monofilament wires descending from the darkened catwalks. Looming in the lighting booth is the Grim Reaper, silently conducting an ensemble of pale, reanimated corpses for a private ritual that requires one living heart at the center—and the moment Evelyn misses a single eight-count, the strings will drop to claim her next.
The Ghost Light Waltz (Gothic Romance)
In a crumbling opera house slated for demolition at dawn, an aging dancer performs every midnight beneath the solitary glow of the ghost light, keeping vigil for the Grim Reaper, who fell in love with her artistry decades ago. Because Death cannot touch what he cherishes without extinguishing it, their romance has existed entirely in synchronized shadows cast across the dusty floorboards; but as the wrecking crews assemble outside, she demands he finally close the distance, choosing one mortal, incandescent embrace over an eternity of dancing alone.
The Turnout of the Damned (Humorous)
When Death materialized in dressing room four to collect Anya Petrov, he expected weeping or bargaining, not a clipboard shoved into his ribs and a blistering critique of his slouching posture. Desperate to hit his quarterly quota before the infernal auditors arrive, the Grim Reaper agrees to fill in as her partner for one final rehearsal—only to discover that an immortal entity of cosmic dread is no match for Russian classical discipline, an unforgiving tempo, and a ballerina who refuses to cross the River Styx until his grand jeté stops looking like a falling sack of flour.
The Unremembered Swan (Tragic)
Stricken by a wasting illness that leaves her bones brittle and her breath short, Clara strikes a desperate pact with Death: one final, painless night to perform the role of a lifetime. The Reaper grants her request on a devastating condition—the moment the final curtain drops, she will not only surrender her soul, but every trace of her art and memory will vanish from the minds of everyone in the audience, forcing her to choose between achieving absolute perfection and leaving behind anyone to mourn her.
For more ballet ala NUELOW, check out the d20 System supplements Battlerinas and The Magic of Ballet
Monday, September 7, 2026
A preview of NUELOW's upcoming 'Space Smith' hybrid book!
The one thing left to finish in our Space Smith collection (with classic comics, a never-before-published short story, and roleplaying game rules for OGL d20 games) is the RPG rules section. Here's a preview of the Work in Progress.
After strapping the belt around his or her waist (or anywhere on the body), the character must make a Use Advanced Technology skill check (DC9) to properly attune the belt to the energy frequencies of the ship's defensive shields. The ambient energies in the ship are converted into gravitons by the forcefield, letting the character move about as if he or she is in the gravitational field of their native planet. Items and being outside the field remain weightless.
Wednesday, September 2, 2026
Bikini Feats for d20 Modern (all d20 System games really)
Aquatic Mobility
Prerequisite: Swim 4 ranks
Benefit: You gain a +10 feet enhancement bonus to your swim speed when wearing a bikini. You gain a +2 bonus to Reflex saves while in water or on beaches.
Benefit: You gain a +4 bonus to Disguise checks when wearing a bikini as part of a beach or resort cover identity. Observers must succeed at a Spot check opposed by your Disguise check to see through the disguise in casual beach settings.
Bikini Confidence
Prerequisite: Charisma 13+
Benefit: You gain a +2 morale bonus to Bluff and Intimidate checks when wearing a bikini. Additionally, you gain a +1 dodge bonus to AC while wearing a bikini due to increased self-assurance affecting your combat awareness.
Confidence Surge
Prerequisite: Charisma 13+, Bikini Confidence
Benefit: Once per encounter, when wearing a bikini, you can gain a +3 morale bonus to one attack roll, ability check, or saving throw as an immediate action. You can use this feat a number of times per day equal to your Charisma modifier (minimum 1).
Tactical Swimwear
Prerequisite: Base Attack Bonus +3
Benefit: Your bikini functions as light armor with an AC bonus of +1 and no armor check penalty. You can conceal one small weapon or item per bikini cup (maximum two items). Retrieve checks for concealed items take a standard action instead of a move action.







