Sometimes, Santa needs a little help making his rounds on Christmas Eve. Sometimes, it gets so bad that even his regular staff of Helpers can't provide enough support. During these times, Noelle Candy, one of Santa's Helper's who specializes in Helper Recruitment & Training, reaches out to suitable candidates to serve as temporary workers to get the job done.
|
Noelle Candy, Santa's Recruitment Specialist |
In 2023, she reached out to several... well... beings on the Naughty List that she knew wanted to made amends for past dark deeds. They performed so well that she's invited them back for this year. So, if Santa can't make it to your house, one of these special hires will.
|
Marvin the Zombie Master, an Undead Necromancer Who's Changed
|
|
Garry Loop, a Werewolf Who Got Bit by the Christmas Spirit |
|
The Grim Reaper, Trying to Rehabilitate his Reputation
|
|
Jason Vorhees, Hoping to Kill Some Naughty Kids |
Roll 1d6 against the tables to see how present delivery goes on Christmas Eve.
WHO BRINGS PRESENTS TO THE PC's HOME?1. Santa, the Big Man Himself
2. Noelle Candy
3. Marvin the Zombie Master
4. Garry Loop the Werewolf
5. The Grim Reaper
6. Jason Vorhees
WHAT HAPPENS IF THE PCs CONFRONTS THE GIFT-BRINGER PEACEFULLY?
1-2. He or she wishes them a 'Merry Christmas', asks where the milk and cookies are.
3. He or she flees without leaving presents.
4. He or she gives the PCs a one-shot blessing, giving them a +4 bonus to a single die roll.
5-6. He or she grants them a benefit specific to the Gift-Giver until next January 6.
Santa: Grants a +2 bonus to skill checks involving being stealthy.
Noelle: Grants a +2 bonus to skill checks involving eliciting loyalty.
Marvin: Grants a +2 bonus to damage dealt to undead foes.
Garry: Grants a +2 bonus to damage dealt to lycanthropes.
The Grim Reaper: Grants a +2 bonus to resist illness and infections.
Jason Vorhees: Grants a +2 bonus to attacks and damage rolls.
WHAT HAPPENS IF THE PCs CONFRONTS THE GIFT-BRINGER
WITH HOSTILITY?
1-2. He or she tries to flee without leaving presents. If pursued, he or she
fights back.
3-4. He or she drops all the gifts and flees. 1d4 hours later, 20 armed elves
show up to retrieve the gifts, fighting the PCs if necessary. The initial
gift-giver will fight back if pursued.
5. He or she will fight to the death if necessary. 1d4 hours later, 20 armed
elves arrive to avenge the Helper.
6. He or she tries to reason with the PC and resolve the confrontation
peacefully. If that fails, he or she will fight to the death if forced to.