WotC has opened the basic system that drives D&D Fifth Edition to third-party publishers by releasing a Standard Reference Document under the same Open Gaming License that has allowed NUELOW Games to publish our
many supplements for d20 Modern.
We have released two horror themed supplements for D&D Fifth Edition so far:
Monster, Monster: Werewolves and
Monster, Monster: Soul Drinkers. Each book contains Fifth Edition game monster stats and rules that are bound to bring unexpected thrills and chills to your campaign world. As is the case with many NUELOW Games releases, each book also contains comics that partially served as the basis for the roleplaying game rules, and which we hope will entertain and inspire even more campaign ideas.
Both titles were primarily done by the creative team of game designer Andrew Pavlides and artist Pablo Marcos. On
Monster, Monster: Werewolves they were joined by writer Augustine Funnel, who provided an offbeat tale of a werewolf who evens the score with his childhood bullies; and on
Monster Monster: Soul Drinkers, the great Marv Wolfman (perhaps best known by horror fans for his work on
Tomb of Dracula) provided a tale where prey and predator are indistinguishable that inspired Andrew to create not just one but two all-new monsters with which DM's can haunt player characters.
Monster, Monster: Werewolves and
Monster, Monster: Soul Drinkers are available at
RPGNow,
DriveThruComics, and
DriveThruRPG.
A NEW OGL ARTIFACT FOR D&D & d20 MODERN GAMES
Since we like have lots of gaming value on this blog, even in posts that are basically plugs for our new releases, here's a magic artifact that has a thematic tie to
Monster, Monster: Werewolves. These items are presented under the
Open Game License, and they may be reproduced in accordance with it. Copyright 2016 by Steve Miller.
Fang of the Werewolf
This artifact, from the collection of
occult expert Professor Anton Broussard, is said to have been created by
the fearsome Sorceress of Zoom. The wickedly curved dagger appears to be carved from ivory and bears a resemblance to a wolf's canine teeth. Broussard claims that the dagger actually is a werewolf that he personally witnessed the Sorceress transform into the item after the creature tried to attack her.
The fang of the werewolf functions as a +2/+5 vs. spellcasters dagger. Additionally, anyone who carries the dagger on their person has a chance of detecting a werewolf in human form. When appropriate, the DM rolls a secret Spot check against a DC9 for the bearer, and if the check is successful, the bearer can sense any werewolves within 30 feet of his or her current location). The downside is that the bearer has a -4 penalty to all Hide or Move Silently skill checks made to avoid werewolves.
Notes: The fang of the werewolf is exactly what Broussard claims it is. The Sorceress had hired the Veteran Werewolf Leena Pryde to serve as an enforcer. When Leena made romantic advances toward her, the Sorceress responded with scorn, which caused the embarrassed and heartbroken werewolf to attack her. If the party somehow finds a way restore Leena's original form, the werewolf will serve them if they will help find and kill the Sorceress.