As mentioned in our 2013 Christmas Special, we're planning to release some jungle comics in 2014. In the process, we came up with some tidits for OGL Modern that are perfect for creating characters like Tarzan, Sheena, and soon-to-be NUELOW Games stars Voodah, Rulah, South Sea Girl, and, of course, Judy of the Jungle.
The following material is presented under the Open Game License, and it may be reproduced under the terms spelled out in it. Copyright Steve Miller 2014.
Starting Occupation: Defender of the Wild
You are at home in the wild, far away from modern civilization. You defend the wild space in which you live, attacking those who would threaten it with the savagery and determination of the animals you call friends.
Prerequisite: Age 15+.
Skills: Choose four of the following skills as permanent class skills. If a skill the character selects is already a class skill, he or she receives a +1 competence bonus on checks using that skill. Animal Handling, Climb, Intimidate, Jump, Move Silently, Ride, Spot, Survival, Swim, Treat Injury.
Bonus Feat: Select one of the following: Archaic Weapons Proficiency, Acrobatics, or Brawl
Talent Tree: Jungle Master
Talents from this tree are available to all characters who meet the pre-requisites.
Prerequisite: Strength 14+, Dexterity 14+, Constitution 16+
Beastmaster: You gain a +4 competency bonus to all Animal Handling skill checks. Animal Handling becomes a permanent class skills. If it was already a class skill, you gain 2 ranks in Animal Handling.
Hearty: You gain double the amounts of hit points through First Aid and natural healing.
Silent Death: You gain a +4 bonus to all Move Silently checks. You deal +2 damage with melee weapons.
Terror of the Jungle: You have a +4 bonus to all Buff and Intimidate checks when in a wilderness environment.
Untouchable: Your Class Defense Bonus increases by +2 when you select this talent. For all even character levels acquired, you gain an additional +1 bonus to you class-based Defense Bonus.