Wednesday, June 6, 2012

Doctor Horrible ala ROLF!

The latest ROLF! supplement--"Mad Scientists Gone Wild"--introduces a new Trait to the game that lets you make characters who wield death ray guns! It comes with six pre-generated mad scientists and six battle scenarios so you can start playing almost instantly. Visit RPGNow.com for more details and a preview.

But, before you do, here's a seventh mad scientist... the infamous Doctor Horrible!

Doctor Horrible (Male)
Brawn 14, Body 17, Brains 8
Traits: Irrepressible Optimist, Mad Scientist.
Combat Maneuvers: Basic Attack, Disarm, Dodge, Strategic Bleeding, Strike Pose, Yodel.
Important Stuff Worn/Wielded: White lab smock (clothes), Safety Gloves (Armor, absorbs 1 point of damage). Safety Goggles (Armor, absorbs 1 point of damage). Death Ray Gun (Medium-sized Ranged Weapon, deals 1 point of damage, plus paralysis for 2d6 rounds ["freeze ray"]. The time distortion reduces target's Body ATT by 3 points, but when it wears off, he or she regains up to 4 points of Body ATT, to his or her original maximum). Laser Gun (Small-sized Ranged Weapon, deals 2 points of damage that ignores armor).

Doctor Horrible, Mad Scientist


If you haven't seen the "Doctor Horrible's Sing-Along Blog" short-form musical (starring Neil Patrick Harris, Nathan Fillion, and Felicia Day), it's well worth checking out. For your convenience...



By way of a preview, here's the closing song from Act One... when superhero Captain Hammer seems to steal Dr. Horrible's secret crush, Penny.

Sunday, June 3, 2012

NUELOW Games: On the cutting edge of gay superheroes!

There's been buzz these past few days about DC Comics ret-conning the Golden Age Green Lantern, Alan Scott, into a gay character.

Sandman, about to relate his first meeting with Green Lantern?

"Big deal," said the NUELOW Games staff (after we got done saying "Alan Scott has always had a weakness for wood" and "Now we know how Green Lantern's sidekick Dickie got his nickname"), "we've been there, done that."

In Feb. of 2012, we released "Black Kitten vs. June Collyer", in which we ret-conned TWO Golden Age heroes into being gay! And our game even has the Same Sex Preference trait... can that be said about the DC Adventures Roleplaying Game? We think not!

If you like your Golden Age heroes with ret-conned sexuality, you need to play ROLF!: The Rollplaying Game of Big Dumb Fighters. Between the core rulebook and "Bullets to the Head", you'll have everything you need to make queer superheroes and have a gay time of it!


For your complete Golden Age "It's Queer but They're So Gay!" NUELOW Games experience, check out these fine gaming products:

ROLF!: The Rollplaying Game of Big Dumb Fighters (By L.L. Hundal and Steve Miller, artwork by Larry Elmore)

"Bullets to the Head" (By L.L Hundal & Steve Miller, artwork by Darrel Miller)

"Black Kitten vs. June Collyer" (By L.L. Hundal & Steve Miller, artwork by Darrel Miller and Karl M.)

"George Washington Carver and the Nuts of Doom" (By L.L. Hundal & Steve Miller, artwork by Darrel Miller, Jeff Preston, and Karl M.)

Science Sleuths 1-5 (By Al Camy & Friends)

And there may be more to come! Maybe next time, we'll make a big deal out of it... because so far, we've made the mistake of actually having a reason for our creative choices beyond drumming up publicity.

Friday, May 25, 2012

ROLF!: Rambo Goes for Cheetos

NUELOW Games has just released our latest ROLF! supplement, "Attack of the Commies from Jupiter" and it features John Rambo from such great movies as First Blood and... well... um. BUT Rambo also appears in Rambo: First Blood Part II, Rambo III, and Rambo--which, oddly, takes place after Rambo III. That must be the George Lucas Effect somehow bedeviling Sylvester Stallone in reverse of something.

At any rate, here's a little Battle Scenario you can play with a friend, with one of you playing Rambo, the other playing the cops he must battle. It makes a perfect prequel to "Attack of the Commies from Jupiter"--which may or may not be based on a leaked treatment for "Rambo V." (Feel free to copy this text so you can print it out if you like.)



RAMBO GOES FOR CHEETOS
A Battle Scenario for Two Players



The Battle
The night in Roswell, New Mexico, was dark and sultry when troubled, always-looking-for-peace-but-only-ever-finding-violence Vietnam War veteran John Rambo went down to the corner Stop 'n' Go for a bag of Cheetos.

In the parking lot, he encounters two police officers on their way to bust some heads at the Occupy Roswell protests. They mistake Rambo for one of "them dirty hippies" and they attack.

The battle continues until Rambo or the Riot Cops are defeated.

If Rambo's Brawn is reduced to half of his starting total, a Hippy Chick jumps in to help him fight the Riot Cops. She is controlled by the gamer controlling Rambo (or a third player if one happens to wander into the room). When the battle is over, she invites Rambo to join the peaceful hippy commune that she is part of. (And thus, the stage is set for "Invasion of the Commies from Jupiter"!)


JOHN RAMBO
Brawn 33; Body 14; Brains 6.
Traits: Too Sexy For My Shirt.
Combat Maneuvers: Castrate, Dodge, Double Strike, Furious Fists, Strike Pose, Signature Move.
Important Stuff Worn/Wielded: Machinegun (Medium Weapon, deals 4 points of damage. Ignores Armor). Big-ass Knife (Medium Melee Weapon. Deals 2 points of damage).


ROSWELL PD RIOT COPS (2)
Brawn is 26; Body is 13; Brains is 5.
Traits: Coldhearted.
Combat Maneuvers: Basic Attack, Castrate, Disembowel, Dodge, Do Lunch.
Important Stuff Worn/Wielded: Riot Gear. (Armor. Absorbs up to 5 points of damage.). Night Stick (Small Melee Weapon. Does 2 points of damage. Pepper Spray (Small Melee Weapon. Ignores armor. Does 1 point of damage and target must roll a successful Body ATT check or be unable to use any Combat Maneuvers for 1d6+1 rounds.), Taser (Small Melee Weapon. Ignores armor. Deals 3 points of damage.)


HIPPY CHICK
Brawn is 11; Body is 16; Brains is 4.
Traits: Nimble, Sense of Honor.
Combat Maneuvers: Basic Attack, Debate Philosophy, Dodge, Seduce.
Important Stuff Worn/Wielded: Hemp dress, colored with natural dyes. Rake (Large Melee Weapon; Deals 2 points of damage).

Please click to get a copy of ROLF!: Attack of the Commies from Jupiter for just $0.50. It is fully compatible with all editions of ROLF!, including the free ROLF! Old Skool.

Monday, May 21, 2012

Don't be left out!

I'm probably the only person who's going to be amused by this, but "Jeff Grubb's Dyvil" mini-RPG is such a great game that it's currently charting as a "Hot Seller" on a website where it's not even available for sale. :D

(This happens, I think, because people who entered the Onebookshelf.com network of e-book and e-RPGs websites through DrivethruFiction.com to buy some of NUELOW Games' fiction anthologies already had "Dyvil" in their carts or moved them to there due to the Wish List sale. Stilll....)

With a game this amazing, are YOU going to be the only person in the civilized world to say you HAVEN'T purchased a copy?! Click here to get yours today!!

No need to fight! If you have the disk space, the game is yours!

Saturday, May 19, 2012

It's Superheroes ala ROLF! in "Bullets to the Head"!

Legendary superhero couple Bulletman and Bulletgirl are back in action in the latest NUELOW Games supplement to ROLF!, as they take on the nefarious villain Der Kopf. He has not only kidnapped their son, but he is threatening to turn their hometown into a crappy place to live!


"ROLF!: Bullets to the Head" features new traits and combat maneuvers that will let ROLF! players make their own superhero characters if they want to move beyond the stuff we offer in the supplements. But you can also start playing almost immediately by using the six pre-generated characters (Bulletman, Bulletgirl, and their son Billy; along with their foes Der Kopf, his Robots of Doom, and his Flying Robots of Doom), and four linked Battle Scenarios.

During the Golden Age of Comic Books, the stars of this supplement, Bulletman and Bulletgirl, were among the most popular characters around. Bring them into the Now with superheroic rollplaying!

"ROLF!: Bullets to the Head" is on sale now at DriveThruRPG.com and RPGNow.com... click here to get your copy or to look at previews. The price? Just $0.60!

Friday, May 18, 2012

Don't miss the big Wish List Sale!


If you have any NUELOW Games products on your Wish List at RPGNow, DriveThruRPG, or DriveThruFiction, you should consider making those "gonna get someday" into "gonna get now" products. There's a sale running that means you can get things that have been on Wish List for a while for 25% off!

Treat yourself! You deserve it! (That, and I can use the royalties to buy cat food :) }

Wednesday, May 16, 2012

Super-Powered ROLF! (Feedback welcomed!)

We're putting the final touches on "Bullets to the Head," a ROLF! superhero battle scenario from the fevered minds of yours truly and L.L. Hundal, with illustrations culled from the wonderful art collections made by DM Studios.

We've incorporated super powers into the game as smoothly and simply as possible--ROLF! is supposed to be quick and easy to play after all--by making them Traits you gain by sacrificing Combat Maneuvers during character creation.

L.L. Hundal's game group had a blast making and beating up Superheroes, but I'm always up for more feedback when it comes to something like this. (Anyone remember my resistance to including Hats in the game? Well, I'm having a similar reaction to these ideas, and I was proven wrong in my knee-jerk conservatism then. Am I hesitating for the wrong reasons yet again... fearing that something will make the game more complex when all it's really doing is making the game more fun? And I am thinking I am completely wrong here, because this is not that much more elaborate than the expanded Mutant trait first presented in "Creature Feature.")

ROLF! players... take a look and speak your minds in the Comments section! This is your chance to impact the game before we put something out. Please play along with us. Pretty please?





A New Trait for ROLF!: The Rollplaying Game of Big Dumb Fighters
By L.L. Hundal and Steve Miller


Super Power: The character gives up one or more Combat Maneuver slots in exchange for gaining a personal Super Power, or a Super Power granted by Stuff that is worn or weilded. A Super Power increases a character's Brawn or Body by 2 points, in addition to granting one of the following special abilties.

Giving up 2 Combat Maneuver slots gains the character a personal Super Power. He can either increase his Brawn by 2 points, his Body by 2 points, or he can pick one of the following abilities: Flight--Functions like Run Away!, except Flight can't be countered by another character using Run Away!, and the character doesn't leave the fight but can used Ranged Attacks while aloft and he can chose to land and re-engage with Melee Attacks the following round; Super Speed--The character always acts first in the round and he gets to take an extra action at the end of each round, so the combat sequence becomes ABBAA; Super Strength--All melee damage dealt by the character is doubled and all damage suffered is reduced by 1 point.

Giving up 1 Combat Maneuver slot gains the character an item that can be worn or wielded (including a Hat). The item grants Flight, Super Speed, or Super Strength, as described above. The character does not possess the power if he isn't wearing or wielding the item.
Characters can replace up to four Combat Maneuver slots with Super Powers.

Finally, for each Super Power chosen, the character has the chance of gaining a bonus power. The character's player rolls 1d6 and consults the following results: 1. No bonus; 2. +2 Body ATT; 3. +2 Brawn ATT generated by something worn or wielded; 4. Personal and permanent +2 Brawn ATT; 5.Personal and Permanent +1 Brains ATT, including the extra Combat Maneuver slot; 6. Choice of Flight, Super Speed, or Super Strength (generated by Stuff or some food or drink the character must consume for the power to work--the character must carry doses of this with him, and it is considered a Small item).

Major Beefcake awaits his stats!
Illo by Darrel Miller.