Among the obscure superheroes that came out of Harry "A" Chesler's production studios perhaps Yankee Girl is the most obscure--but also among the most well-known. She had two appearances, none of which were in titles Chesler himself was involved with publishing and one of these sat undistributed in a warehouse from around 1947 until 1964. However, she was revived by AC Comics in the 1990s, and she was most recently seen in a 2012 graphic novel titled S
tars and Stripes Forever. I don't know anything about the AC version, other than they seem to have explained where her magic powers came from.
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Yankee Girl takes flight. Artist ID uncertain, but maybe Ralph Mayo |
Yankee Girl is secretly socialite Lauren Mason, who, when she utters "three magic words" of Yankee Doodle Dandy, is transformed into a flying, super-strong defender of truth and justice. The source of the magic she draws upon, and the extend of her powers are unknown, but it is established that she is not invulnerable, as she knocked unconscious by bad guys in her first appearance. Or maybe she is invulnerable in some cases, as she seems sturdier (perhaps even bullet proof) in her second appearance.
Yankee Girl first took flight in Dynamic Comics #23 (from Superior), with her second adventure showing up in Danger #16 from I.W. Publishing where she was featured on an excellent cover by Ross Andru and Mike Espostio.
The writer and artist on the Yankee Girl stories is (are?) unknown. Ralph Mayo is credited as the writer and aritst on both her appearances by some sources, but I think someone else whas doing the inking when I compare the on Yankee Girl to his many Judy of the Jungle stories, especially the ones we're including in
Judy of the Jungle: Warriors of the Laughing Hyena..
Our discovery of Yankee Girl was the final piece we needed to firm up our plans for volume of
Complete Golden Age Oddballs to coincide with the Fourth of July this year. She'll be joined by Major Victory, and we'll be revealing the REAL source of her magic (at least in the NUELOW Heroes and Villains universe.)
And, just for fun, here's a totally off-the-cuff Talent Tree for use with the OGL d20 Modern superpowers system featured introduced on this blog, and expanded upon in Madden's Boys and the C
omplete Golden Age Oddballs series. This hasn't been play-tested and it amounts to little more than me typing thoughts as they occur. If someone DOES have an opinion on this talent tree and its playability (or lack thereof), please speak up; That's what we have a comments section for! (The rest of the post is Open Game Content and may be reproduced in
accordance with this license.)
NEW SUPER TALENT TREE: MAGICAL TRANSFORMATION
You have transformative powers!
Prerequisite: Any one Minor Power Feat.
Simple Transformation: When you utter a magic phrase, your clothes become your superhero costume. The transformation lasts until you say the magic word again.
Minor Transformation: Same as above, but you gain +1 increase to two stats of your choice (determined when this talent is chosen).
Prerequisite: Simple Transformation
Major Transformation: Same as above, except you gain an additional +1 increase to your chosen stats, as well as two Minor Power feats (determined when this talent is chosen).
Prerequisite: Minor Transformation.
Total Transformation: Same as above, but all attributes are increased by +2, you gain 2 bonus talents, and two bonus feats, Minor Power feats or any others available in the campaign).