Wednesday, February 11, 2015

ROLF!: Cupid

We're putting the final touches on a Valentine's Day Special... with the cover and the actual title of the thing being the as-of-yet unresolved issues. (It's not like it's anything important....)

Meanwhile, here's Cupid as he appears in the ROLF! battle scenario included in the book (along with the non-core rules used to create him).

CUPID (Male)
Brawn: 10; Body: 14; Brains: 4
   Traits: Agent of the Divine, Dead-Eye, Wings
   Combat Maneuvers: Basic Attack, Dodge, Fly, Spelling (Arrow of Love)
   Important Stuff Worn/Wielded: Bow (Medium Ranged Weapon, deals 2 points of damage).

Agent of the Divine: The player may re-roll a number of failed ATT checks for this character per battle equal to his or her Brain ATT. The character with this trait always takes 2 points less damage, no matter what the source (minimum 0 points).
   Dead-Eye: When rolling an ATT check with a ranged weapon, the result is reduced by 4.
   Wings: The character has wings and is able to fly under his or her own power. (A character must have the Agent of the Divine or Mutant trait to have this one.)

Fly: Upon making a successful Body ATT check, the character can move from melee to ranged combat distance immediately. The character can then choose to use another Combat Maneuver. (Characters must have the Wings Trait in order to use Fly.) ATT Body

   Arrow of Love: While wielding a bow, the character makes a Brawn check. If it is successful, the target is struck by a magic arrow that causes him or her to fall in love with the character nearest to him or her. (The target immediately stops fighting, and tries to use the Strike Pose and Seduce Combat Maneuvers on the target, if he or she has them. If the object of the target's love attacks him or her for two rounds, the effect of this Spelling wears off.)

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