Thursday, March 29, 2018

The Power of the Finger Gun!

They've been suspending kids for making "finger guns" at school. We have the Minor Power feat and talent tree to explain why. (This d20 System material is presented under the Open Game License. Copyright Steve Miller 2018. It was designed by L.L. Hundal & Steve Miller.)

FINGER GUN [Minor Power]
Your imaginary gun is deadly.
Benefit: Make a gun-shape with your hand and point at a living target. Roll a ranged attack as if using a weapon you’re proficient in. If you hit the target, it suffers 1d6+2 points of damage. Making a finger gun is a free action. Using your finger gun is a standard attack action. The range increment is 20 ft.



FINGER GUN TALENT TREE
Your imaginary gun is versatile and potentially very deadly.
   Finger Cannon: Make a gun-shape with your hand and point at a living or inanimate target. Roll a ranged attack as if using a weapon you’re proficient in. If you hit the target, it suffers 2d6+4 points of damage. Making a finger cannon is a free action. Using your finger cannon is a standard attack action. The range increment is 60 ft.
   Prerequisite: Finger Gun Minor Power feat.
   Finger Flame Thrower: Make a gun-shape with your hand and point at a living target. Roll a ranged attack as if using a weapon you’re proficient in. If you hit the target, it must roll a successful Fortitude (DC12+your Will bonus) or momentarily bursts into flame, suffering 2d6+2 points of fire damage. If the save is successful, the target takes half damage. The range increment is 20 ft.
   Prerequisite: Any Minor Power feat.
   Finger Stun Gun: Make a gun-shape with your hand and point at a living target. Roll a ranged attack as if using a weapon you’re proficient in. If you hit the target, it must roll a successful Fortitude (DC12+your Will bonus) or fall unconscious six rounds. If the save is successful, the target is disoriented and loses all actions for the rest of the round and must re-roll initiative with a -2 penalty on the following round.
Making a finger gun is a free action. Using your finger gun is a standard attack action. The range increment is 20 ft.
   Prerequisite: Any Minor Power feat.
  Two-Finger Firing: You attack as described in other Finger Gun feats, but you make gun-shapes with each hand. Gain an extra Finger Gun attack at your full attack bonus.
   Prerequisite: Any one talent from the Finger Gun Talent Tree. 


Monday, March 26, 2018

Who Killed the Ballerina?

World famous ballerina Diana Ashton has been found dead on the very day her latest performance was to premiere. It's up the the player characters to sort through the suspects and find those guilty of ending her life.

We present another randomly generated mystery adventure seed to spur your imagination and set you on the path to an exciting game with your players!


WHO KILLED THE BALLERINA?

WHERE WAS SHE FOUND?
1. On the stage.
2. Above the stage, hanging from the light riggings.
3. Below the stage in a storage area.
4. In her dressing room.
5. In the theatre manager’s office.
6. At home, in her bedroom.
7. At home, in her shower.
8. In the rehearsal studio.
9. In the alley behind the theatre.
10. In the cemetery
11. In the park.
12. In a VIP longue at a nightclub.

HOW WAS SHE KILLED?
1. Drug Overdose.
2. Stabbed.
3. Hanged
4. Garrotted.
5. Suffocated.
6. Strangled.
7. Multiple blows to the head.
8. One blow to the head.
9. Wrists slit, bled to death.
10. Shot once through the back of the head.
11. Shot once in the chest.
12. Shot 1d4+1 times.

WHO KILLED HER? (This is also a list of suspects, .)
1. The Choreographer.
2. The Understudy.
3. Her Husband.
4. Her Male Lover. (Roll an additional 1d12. 1-6 it’s her ex-lover.)
5. Her Female Lover. (Roll an additional 1d12. 1-6 it’s her ex-lover.)
6. Her Twin Sister.
7. Her Father.
8. Her Dance Partner.
9. The Older Ballerina She Replaced.
10. The Drug Dealer to the Rich and Famous.
11. The State Senator.
12. Roll again on this table. The first result is being framed for the murder by the killer; the second result is the actual killer. Ignore repeated numbers, except for #4 or #5. In such cases, it’s either a current or former lover, whatever is the opposite of what was indicated before.

WHY WAS SHE KILLED?
1. So she couldn’t reveal a dark secret to the world. (Roll on WHAT IS THE DARK SECRET table.)
2. To protect the killer’s dark secret. (Roll on WHAT IS THE DARK SECRET table.)
3. To protect a secret organization.
4. To protect a government cover-up.
5. Jealousy.
6. Revenge.
7. Hatred.
8. To destroy the show she was starring in.
9. Because she dared to perform the Dance of the Lost Souls.
10. As a sacrifice to an Elder God.
11. It was a mistake. The murderer was trying to kill 1-4 the Understudy; 5-8 her Female Lover; 9-12 her Twin Sister. Roll on WHAT IS THE DARK SECRET table to determine why the intended victim was a targeted.
12. Roll again on this table. Both reasons apply for why she was killed. Ignore repeated results.


WHAT IS THE DARK SECRET?
1. A child sex trafficking ring is being run out of the theater. Roll on WHO KILLED HER to determine who is in charge of this evil enterprise. If it’s a different person than the killer, both characters are involved in the ring, but the leader might not know who the murderer is.
2. A Satanic cult is operating out the theatre, and the show currently being performed is secretly one big ritual. Roll on WHO KILLED HER to determine who is in charge of this evil enterprise. If it’s a different person than the killer, both characters are involved in the ring, but the leader might not know who the murderer is.
3. A terrorist and kidnapping-for-ransom cell is operating out the theatre. Roll on WHO KILLED HER to determine who is in charge of this evil enterprise. If it’s a different person than the killer, both characters are involved in the ring, but the leader might not know who the murderer is.
4. The theatre is being prepared as the point where an extra-dimensional gate will open and allow aliens to arrive and begin their conquest of Earth. Roll on WHO KILLED HER to determine who is in charge of this evil enterprise. If it’s a different person than the killer, both characters are involved in the ring, but the leader might not know who the murderer is.
5. The State Senator raped and killed a staffer.
6. The main dances in the current performance were stolen… and the original creator has already been murdered to cover it up.
7. She was the heiress to a massive fortune, but was abducted as a young child. Her identity had been traced, and she was killed by those who have been benefitting from what should have been hers.
8. She was a master of black magic, and whenever she danced, she was being paid to cast deadly curses.
10. She was working on a tell-all book that would reveal many, MANY dark secrets gathered by herself and her sister.
11. Her 1-4 Husband, 5-8 Male Lover, 9-12 Female Lover is a Russian assassin, and his or her secret had to be protected.
12. Roll again on this table. The two results are intertwined in one monstrous conspiracy. Ignore repeated results.


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Wednesday, March 21, 2018

Pho fo' yo'!

There's a Vietnamese eatery not far from NUELOW HQ. It served as the inspiration for these magic soups!


Pic 'borrowed' from GoodyFoodies.

Go Pho
Spend at least 1d6+1 minutes consuming this tasty soup. For the next hour, gain a +1 bonus to all initiative rolls and a 10 percent increase to your base movement rate....

Mo Pho
Spend at least 1d6+1 minutes consuming this bowl of tasty soup. For the next hour, add an additional 1d4 points of damage to any damage-dealing attack.
 
No Pho
Spend at least 1d6+1 minutes consuming this bowl of tasty soup. For the next hour, gain a +1 bonus to all saving throws and skill checks made to avoid damage from attacks.

So Pho
Spend at least 1d6+1 minutes consuming this bowl of mediocre soup. For the next hour, you wish you'd spent the extra money for a better-quality bowl of soup and are distracted, taking a -1 penalty to Initiative rolls, but gaining +1 to damage dealt as the frustration consumes you over your lackluster meal.



(The text is this post is presented under the Open Game License. Copyright Steve Miller 2018.)