Thursday, August 27, 2015

I'm not easily shocked, but... holy hell!

Some of you may remember my commentaries on the #Gamergate: The Card Game mini-controversy. (If not, you can read them here.)

As you read this, the morally upstanding publishers who threatened to yank their products from Onebookshelf sites must have fired off emails to everyone at the firm, even more purple-faced with rage and indignation. Because, surely, a straight-faced roleplaying game sourcebook about an extreme fighting tournament centered on raping the opponent is something they'd far less want to be associated with than a satirical card game?

I am talking about Tournament of Rapists, the latest release from Skortched Urf Studios/Otherverse Games.

... wait? What?!
I first saw hints about this OGL d20 System supplement via vague posts in my Facebook feed about an hugely offensive new release on the Onebookshelf sites. No one was linking to it, so I went looking at DriveThruFiction (since that was the only site that links were being provided to. But I couldn't find any new releases out of the ordinary--some things that *I* wouldn't have published and that *I* wouldn't have bought were there, but nothing worse than dozens of other similarly themed "adult" products that are released on a monthly basis.

And then a post by Erik Tenkar (of the "Tenkar's Tavern" blog) came into my Facebook feed. It was about the product Whose Name People Dared Not Mention: Tournament of Rapists.

Holy hell. My first reaction to the sparse sales text was, "Well... it's a shocking title, but I guess it's a good subject for an adventure that revolves around crushing, killing, and otherwise bringing to justice the evil monsters involved with such a fighting ring."

Then, once the "wait... WHAT?!" reaction subsided, I looked at the sales blurb again. Tournament of Rapists is not an adventure. It's a source book. And it doesn't appear to be source book about a monstrous group that exists expressly to be destroyed, but one on an activity that player characters can be part of, in an affirmative sense.

We thought we were risque
Holy hell. When we here at NUELOW threw "adult feats" on this blog as a gag, we giggled like the immature people we are. When Hundal proposed we put them and other content in a little product titled Modern Basics: Feats of an Adult Nature poking fun at people who think sexuality needs to be front and center in RPGs, as well as at publishers who make it a marketing point, I worried that maybe it was too risque and possibly more offensive than funny.

Compared to Tournament of Rapists, our little booklet looks more harmless than a Family Circus or Dilbert cartoon. Even our straight-faced releases that touch on sexual themes in gaming (like Devils in Petticoats and Modern Basics: Feats of Seduction and Subterfuge) are basically PG or PG-13... as opposed to what appears to be a hard R or NC-17 with the Skorched Urf book.

I don't understand the appeal of a game source book themed around sexual violence. I can't imagine conceiving, writing, or publishing such a thing. The most monstrous of villains in my games are the ones who molest and rape victims--they are targets for player characters to arrest or kill.

But will they let her compete?
Now, I am admittedly making at these comments and judgments about Tournament of Rapists from a position of ignorance. For all I know, the book is slanted in a way that makes it impossible for PCs to join in the "fun" of Ultimate Rape Fighting. I have not read the book, nor have I looked at any of the setting material it expands upon--a place called Dark Tokyo. (Someone out there is more than welcome to set me straight if I'm making incorrect assumptions.)

Well... over the next few days, we'll be seeing all sorts of posturing and threats coming from morally outraged publishers. Unless... they really were motivated in their crusade against #GamerGate: The Card Game by far baser impulses than just the desire to play Morality Police?

As far as the apparent target audience for Tournament of Rapists? I am worried they might have taken offense over the things I've published that make fun of their desire to have sex front and center in their games. Please don't rape me.

Tuesday, August 25, 2015

Rick Astley... it's how we roll!


There has been a lack of Rick Astley-based RPG material. That changes NOW, as NUELOW Games presents the Man Himself as seen through the lens of the ROLF! rollplaying game, as well as a talent tree for OGL d20 Modern that was inspired by his mighty presence.



RICK ASTLEY ALA ROLF!
Now you can have Rick roll characters in ROLF! Battle Scenarios of your own creation!

RICK ASTLEY (Male)
Brawn 12, Body 16, Brains 7
   Traits: Great Hair, Improv Master, Irrepressible Optimist, Nimble
   Battle Maneuvers: Basic Attack, Dancing Machine, Disarm, Signature Move, Seduce, Strike Pose, Yodel
Important Stuff Worn/Wielded: Brown Trenchcoat (armor, absorbs up to 1 point of damage). Turtleneck Sweater (clothes).

New Trait
Great Hair: Provides a -1 to all Seduce ATT checks, added after any other bonuses or penalties have been applied. (Only applicable if the character isn't wearing a Hat.)




The Rick Astley Talent Tree 
For OGL d20 Modern. Presented under the Open Game License
(Copyright ©2015 Steve Miller)
 Charismatic Heroes, Dedicated Heroes, and Fast Heroes may select talents from this tree. They are also available to any character who possesses any one Minor Power feat (defined here, as part of the NUELOW Games OGL Superpowers System).
   Never Gonna Give You Up, Never Gonna Let You Down: +4 bonus to all Bluff skill checks and Will saves that involve keeping the secrets of allied characters. When attempting to aid another with a skill check, if you roll a 10 or higher on your check, the character you're helping gets a +4 bonus on his or her check; if you roll a 15 or higher, he or she gets a +8 bonus to his or her check.
   Never Gonna Run Around and Desert You: Whenever you are within 10 ft. of an ally, you gain a+6 bonus to saving throws to resist all Charm and Fear effects--even if one would normally not be allowed--and you have a +4 bonus on rolls to resist the Intimidate skill.
    Never Gonna Make You Cry, Never Gonna Say Goodbye: Your allies gain a +4 bonus to all Morale checks when within 10 feet of you. If you are dropped below -10 hit points through any means, you may roll a Fort save (DC18) to be restored to exactly 0 hit points. If the source of the damage is ongoing, you may continue making these rolls until you are rescued. If you fail the Fort save and die, you immediately gain the Disembodied template.
   Never Gonna Tell a Lie or Hurt You: Like the Never Gonna Run around and Desert You talent, except you have complete immunity to Fear and Charm effects when within 10 feet of an ally, and the bonus to resist Intimidate skill checks increases to +8.
   Prerequisite: Never Gonna Run around and Desert You



(Never fear... it's the actual song. We rather like it here at NUELOW Central.)

And here's a link to an "RPG Battle Music" arrangement of Rick's timeless masterpiece....

Sunday, August 23, 2015

The Return of the Sorceress!

The multiverse's most dangerous femme fatale, the fearsome Sorceress of Zoom, is back in the latest comics/RPG hybrid book from NUELOW Games... and she's set her sight on the magical treasures of Earth!

Art by Bradley K. McDevitt & Harry Lucey
The Sorceress of Zoom: Down to Earth features five strange comics adventures that present equal portions of fantasy, suspense, and film noir-style action, as the Sorceress sets out to force her will on Earth. Even more exciting, however, are the all-new RPG rules that will allow gamers to unlock the full multi-genre potential of the OGL d20 System--feats and a talent tree that will let them move effortlessly from one world to the next! The book also includes game rules for the artifacts that gives the Sorceress control over the City of Zoom, so now enterprising heroes can take it from her, if they are cunning enough!

The Sorceress of Zoom: Down to Earth is available at RPGNow, DriveThruComics, and DriveThruRPG. Get your copy before the Sorceress discovers we're revealing her biggest secrets!

Wednesday, August 19, 2015

It only comes once a year! Get your Bill Clinton Birthday Box!

August 19th is Bill Clinton's birthday, and YOU get the present! And this is an extra special birthday... because he's turning 69! SCHWIING!



Celebrate the birthday of America's 42nd president with a bundle of ROLF! scenarios detailing his amazing adventures with his wife Hilary and his arch-nemesis Anthony Weiner! Sitting US president Barack Obama also makes a special guest appearance -- meaning you can use this material to create battle scenarios starring both of America's First Black Presidents!

Click here to get your copy of the Bill Clinton Birthday Box! It won''t be around for long, so don't hesitate! If you don't get it now, you'll have to wait another year for the deal!

As a special treat, we're adding two of Clinton's pals which have been left out of the official products in this post. (Maybe we'll get around to adding them to an official ROLF! release by Bill's next birthday!)



AL GORE (Male)
Brawn 27, Body 12, Brains 5
  Traits: Egomaniac, Holier Than Thou, Limousine Liberal
  Combat Maneuvers: Basic Attack, Debate Philosophy, Dodge, Double Strike, Run Away!
Important Stuff Worn/Wielded: Global Warming Report (Melee Weapon, deals 2 points of damage).





MONICA LEWINSKY (Female)
Brawn 19, Body 15, Brains 4
  Traits: Nimble
  Combat Maneuvers: Basic Attack, Castrate, Seduce, Strike Pose
Important Stuff Worn/Wielded: Bottle of Mouthwash (Melee Weapon, deals 1 point of damage).





Thursday, July 30, 2015

R.E.A.L. Genius

There's a guy out there who launched a protest against a recent staging of "The Producers," because he believes it uses Hitler and Nazis as sources of laughter and amusement. You can read about his efforts here.

That is not a satirical article at a satirical site. Jeffrey Imm and his group are quite real (or R.E.A.L, if you will.) and his protest against "The Producers" is just as real. Never mind that every word he writes or speaks on the subject shows that he has absolutely no idea what goes on in the storyline, nor what roll Hitler and Nazis play in it. That is obvious than in his blog post where he called for the protest, and says things like, "The folly of tolerating or dismissing Adolf Hitler’s legacy of 'racial purity' hate has led to yet more American deaths" and "We need you to urge them to end the scenes in the Olney Theatre presentation about Adolf Hitler and the twisted “comedy” of 'Springtime for Hitler.'"

"The Producers" stage musical is based on the 1968 film by Mel Brooks. Here's a sample from that original film. This is probably the number that has Imm all worked up.




Or maybe this one (which is a clip from the movie based on the musical based on The Producers). It would probably follow the above clip, if there really was a musical titled "Springtime for Hitler."




Of course, I may be giving him too much credit. He may not even have seen those clips.

Where Imm shows his ignorance most clearly is that "Springtime for Hitler" does NOT equal "The Producers." It's role in the story is to not make light of Nazi atrocities, nor to "normalize" Nazi symbols... it's role is to be the worst play ever staged. In fact, nothing in The Producers movie and "The Producers" musical tolerates or dismisses Hitler's legacy of hate, as Imm likes to pretend; if anything, it dismisses those who would respect it by showing them to be fools and lunatics.

The good news is that almost no one responded to Imm's calls for protests. Reportedly, he was a one-man outrage brigade outside the Maryland theatre putting on the play that was the target of his ire. His attempt to rally people to his cause was a complete failure... and it may even have sold some extra tickets as these things often have the opposite effect than what those organizing them hope for. Especially when they're coming from a position of ignorance like Imm.

That got us thinking here at NUELOW Games. If Imm can generate free publicity for a production of "The Producers," maybe he can do the same for us! It's understandable, given his ignorance regarding  the actual content an award-winning classic that's been around since 1968, that he wouldn't have heard of us, nor the fact that we've used Hitler in several releases.

If someone would be so kind so as to call Imm and R.E.A.L.'s attention to ROLF!: The Death of Adolf Hiter (in which a time-traveling Chuck Norris takes on Nazi super-soldiers and the Big A himself) and ROLF!: Dead Presidents (in which Abraham Lincoln and John F. Kennedy team up to thwart Kim Jong Il and Adolf Hitler in the afterlife) Each is just as worthy of their ire as "The Producers"--perhaps even more-so, since a gamer has to assume control of Hitler during the battle scenarios.

(Oh! Hitler is also featured in Complete Golden Age Oddballs: Kismet & Penny Parker! We are terrible, TERRIBLE people here at NUELOW Games.

Featuring HITLER!
Featuring HITLER!
Featuring HITLER!


Someone also needs to call Imm and R.E.A.L.'s attention to other NUELOW Games outrages. While trying to explain why protesting "The Producers" is right and proper, Imm stated, "It would be no more funny if somebody did a comedy with a play that’s not going to work because it’s about Osama bin Laden."

Well... Imm might not find Osama bin Laden funny, but we do--or at least we find him a more-than-deserving target of mockery and contempt. We've mocked him and his fellow psychopaths in ROLF!: The Death of Osama bin Laden, ROLF!: The Breast Hope for Peace, and ROLF!: Bill Clinton and the Secret City of Women. We also probably used him in some other battle scenarios we're not remembering at the moment--evil bastards like bin Laden and his followers and admirers should be mocked frequently and without mercy or reserve as far as we're concerned.

But Jeffrey Imm and R.E.A.L. disagree. We deserve the brunt of their wrath, because we've been very VERY bad (and we hunger for free publicity!)

And while we're at it, here are ROLF! stats for Mr. Imm and one of the R.E.A.L. supporters who might come out to protest "The Producers."

Jeffrey Imm of R.E.A.L.
JEFFREY IMM (Male)
Brawn 18, Body 13, Brains 5
   Traits: Dour, Improv Master
   Combat Maneuvers: Basic Attack, Debate Philosophy, Disarm, Dodge, Strike Pose
   Important Stuff Worn/Wielded: Protest Sign (Armor, absorbs up to 2 points of damage).

R.E.A.L. Member (Male or Female)
Brawn 10, Body 12, Brains 3
   Traits: Dour
  Combat Maneuvers: Basic Attack, Run Away!, Strategic Bleeding
   Important Stuff Worn/Wielded: Protest Sign (Large Melee Weapon, deals 3 points of damage).

(Sadly, some of the causes Jeffrey Imm and R.E.A.L. have made a ruckus about are actually worth protesting over--I know this because I probably spent more time looking into Imm and R.E.A.L. than he did on "The Producers." I wonder if he recently took a blow to the head or something.)

Random Illness/Disability Generator (using a deck of cards)

While engaging in a purely mechanical and utterly boring task, the following addendum to a character creation system came to mind. This is raw, untested, and pretty much as it popped into my head. It is geared for d20 System games--such as Pathfinder, d20 Star Wars, or NUELOW Games favorite OGL d20 Modern--but it is easily applicable to any system that has analogies to the d20 System attributes and saving throw mechanics, Basically, it's a system for generating disabilities and mental illnesses for characters.

Maybe one of the NUELOW crew will think of something we can do with this. Maybe YOU can think of something we can do with this--and if you do, don't hesitate to get in touch! Meanwhile, however, this is released under the Open Game License. Copyright 2015 Steve Miller.



RANDOM OGL DISABILITY/ILLNESS GENERATOR 
(using a deck of cards)

Generation System
1. Draw Three Cards. Discard any Aces or Jokers.
2. Determine the character's illness/disability by comparing the suits of the cards to the lists below. If the cards drawn are of different suits, the character suffers from all the illnesses/disabilities indicated by the cards. (See "Face Cards" for some special conditions, however.)

Face Cards
If one is a face card, your character has Multiple Personality Disorder; the sex of the card determines if the personality is male or female. If you drew one or more number cards of the same suit as the face card, the number on those cards determine how many multiple personalities you have. If multiple face cards are drawn, discard any Jacks or Queens first, then draw another card.
Otherwise, the suit of cards drawn determine the illness(es) your character suffers from.

Clubs
   Odd -- Sadist... your character enjoys hurting other loving things. (+1 to attack rolls and damage, -4 to all Charisma-based skill checks and attribute rolls).
   Even -- Over-sensitive... your character is so concerned with hurting others (especially their feelings) that it's debilitating (-2 to all attack and damage rolls, +2 to all Charisma-based skill checks and attribute rolls).

Diamonds
   Odd -- Bleeder... your character is easily injured and heals slowly. (+1 point to any and all damage suffered. -1 point to natural recovery).
   Even -- Arthritic... your character's joints are still and it's painful to move sometimes. (-2 to all Dexterity-based skill checks and attribute rolls, -1 to Reflex saves.)

Hearts
   Odd--Weak Constitution... your character has overall poor health. (-2 to all Strength- and Constitution-based skill checks and attribute rolls. -1 to Fort saves.)
   Even--Egomaniac... your character is over-confident. (+2 to all Charisma-based skill checks and attribute rolls, -4 to all Wisdom-based skill checks and attribute rolls.)

Spades
   Odd--Weak Hearing... your character suffers a penalty to all Listen skill checks, Move Silently skill checks, and checks for Surprise equal to one-half the numeric value of the card, rounded up.
   Even--Weak Eyesight... your character suffers a penalty to ranged attacks, Search skill checks and Spot skill check equal to one-half the numeric value of the card.

Tuesday, July 28, 2015

Join us for the last ride with Robert E. Howard

When NUELOW Games came back to full life in 2011, one of the long-term projects we formulated involved a series of anthologies throwing the spotlight on the under-appreciated and widely ignored non-fantasy writings of Robert E. Howard. Initially, it was just going to be his historical fiction and the best of his horror stories. However, as we dug deeper into his body of work, we decided to add collections of the Sailor Steve Costigan and Breckinridge Elkins stories to line-up.

The final entry in our series of anthologies was always planned to be The Last Ride, a collection of two novellas that saw print in the months after Howard's suicide in June of 1936. They, together with the El Borak stories we collected in Oriental Stories Vol 3: A Texan in Afghanistan, and the horror stories in Shadows over Texas, show readers the direction in which he was headed creatively. All signs point to Howard moving in a direction of more mainstream literature, a direction that would have seen him leave the pulps behind. If he had lived, maybe we'd be discussing Howard as one of the great Regional or Southern Gothic writers instead of "the creator of Conan." Heck, maybe we'd be talking about the Southwestern Gothic literary subgenre?

Art by Rocco Mastroserio 
Regardless of what could have been, The Last Ride represents the end for Howard, and the end of our anthology series. It brings our project to an end on a high note, with stories that Howard probably would have far preferred to be remembered for than the Conan and Solomon Kane tales. We hope that some of you reading this found some new favorite Howard stories over the past few years... and we hope you'll come with us as we reach the end of the trail.

Click here to see previews of The Last Ride, or to get your own copy.

By the way, while this may be the end of the Robert E. Howard Collection Project, it doesn't mean that NUELOW Games is completely done with Howard's writings and characters; we love them too much for that. There are numerous smaller projects (similar to, for example, The SheikThe Conquests of Wild Bill Clanton, and the Talk Like a Pirate Day Special) that we are planning to do. Our hope to call attention to the fact that Robert E. Howard's body of work is so much greater than Conan doesn't end just because the project has.