A d20 System feat for our times....
Portable Safe Space [General]
You can retreat to your safe space, anytime, anywhere.
Benefit: On a round during which you have initiative over a foe, you can use your first action to declare, "My character goes to his safe space." For the rest of that round, you may not take any other actions, but you gain a +1 to all saving throws and to AC/DR for the rest of the round.
On the following round, you gain a +2 bonus to all Bluff and Diplomacy skills checks, and a +2 bonus to Dodge rolls. The bonus lasts a number of rounds equal to your Charisma bonus.
Special: Dedicated Heroes (d20 Modern) may choose this feat as one of the bonus feats earned through level advancement.
(This text is released under the Open Game License and may be reproduced in accordance with it. Copyright 2016 Steve Miller)
Tuesday, November 15, 2016
Thursday, November 3, 2016
Modern Basics of 2016
The latest from NUELOW Games is a collection of feats, talents, and templates that have been revised from material that originally appeared in posts here or on the NUELOW Games Facebook page.
The Modern Basics 2016 Annual features work by NUELOW Games regulars L.L. Hundal, Dave Mendez, and Steve Miller, and it was mostly inspired by things you've seen in the news during the year that will (thankfully) soon be over.
You can see previews and get your copy of the one product you need to accurately replicate the aura of 2016 in your d20 Modern games at RPGNOW and DriveThruRPG. Get yours today and fix flaws in the game system you didn't even know existed!
The cover for a collection of tools to make your d20 System gam ultra postmodern! |
You can see previews and get your copy of the one product you need to accurately replicate the aura of 2016 in your d20 Modern games at RPGNOW and DriveThruRPG. Get yours today and fix flaws in the game system you didn't even know existed!
Wednesday, November 2, 2016
It's not only Election Day in the U.S. on November 8. It's also....
...Redhead Day! So whether you're some foreigner (living in the US or outside the US), you now have reason to think November 8 is a special day. Instead of celebrating Democracy, you can celebrate redheads! (Little Known Fact: L.L. Hundal is a redhead! Give her the gift of royalties on Her Special Day by purchasing something she worked on for NUELOW Games!)
A more specific way to observe Redhead Day would be to get a copy of OGL Redheads and bring their power to your d20 System games! Click here to unleash the Power of the Redhead at your gaming table!
A more specific way to observe Redhead Day would be to get a copy of OGL Redheads and bring their power to your d20 System games! Click here to unleash the Power of the Redhead at your gaming table!
The only d20 supplement focused on redheads! |
Sunday, October 30, 2016
Martial Arts Ranma 1/2 Style!
In Rumiko Takahashi's classic Ranma 1/2 series anything can be turned into a martial art--ice skating, fine dining, cheerleading... anything. With the following feat, you can do the same in your d20 System games.
The following text is presented under the Open Game License, and it may be reproduced in accordance with it. Copyright 2016 Steve Miller.
Specialty Martial Artist [Fighter, Fast Hero, Strong Hero]
You have mastered an unusual fighting style that turns normally harmless pursuits deadly.
Prerequisite: Combat Martial Arts or Defensive Martial Arts
Benefit: When this feat is selected, specify a Craft, Knowledge, or Perform skill. You are the master of a fighting style that weaponizes that activity. You add ½ your number of ranks in the designated skill (round up) to your to-hit and damage rolls when making unarmed attacks. You may use objects associated with the activity as improvised melee or ranged weapons without suffering a non-proficiency penalty. In general, the objects deal a base of 1d4 points of damage with a base crit range of 19-20.
Special: You may select this feat multiple times. Each time, a different Craft, Knowledge, or Perform skill must be specified. You must declare which version of the feat (if any) you are using at the beginning of each round if making a martial arts attack.
The following text is presented under the Open Game License, and it may be reproduced in accordance with it. Copyright 2016 Steve Miller.
Specialty Martial Artist [Fighter, Fast Hero, Strong Hero]
You have mastered an unusual fighting style that turns normally harmless pursuits deadly.
Prerequisite: Combat Martial Arts or Defensive Martial Arts
Benefit: When this feat is selected, specify a Craft, Knowledge, or Perform skill. You are the master of a fighting style that weaponizes that activity. You add ½ your number of ranks in the designated skill (round up) to your to-hit and damage rolls when making unarmed attacks. You may use objects associated with the activity as improvised melee or ranged weapons without suffering a non-proficiency penalty. In general, the objects deal a base of 1d4 points of damage with a base crit range of 19-20.
Special: You may select this feat multiple times. Each time, a different Craft, Knowledge, or Perform skill must be specified. You must declare which version of the feat (if any) you are using at the beginning of each round if making a martial arts attack.
Martial Tea Ceremony (Illo by Rumiko Takahashi) |
Friday, October 7, 2016
Coming Soon: 'Secrets of the Witchkind'
NUELOW Games is about to release its latest d20 System supplement--no comics, just RPG content in this one! Titled "Secrets of the Witchkind," it presents a new player character race--the Witchkind--and their unique way of wielding magic. The book also contains a bunch of feats and some talents consolidated from some of our other releases for ease of reference.
Like "Secrets of the Immortals," this is a product loosely based on a classic television programme... this one was about a witch who fell in love with a mortal and married him, and the chaos her relatives cause for them. Although slanted toward OGL d20 Modern, like the vast majority of our d20 System releases, the Witchkind can be interesting additions to any game that uses the d20 engine, especially ones that have the word "Path" in their name.
Artist Bradley K. McDevitt supplies an original cover for one, and we love it! Here is its evolution...
First there was the sketch...
Then there was the draft for approval...
Keep an eye out for more announcements regarding Secrets of the Witchkind. Meanwhile, you should check out some of our other horror- and supernatural-themed products to help get you in the Halloween spirit! Click here to see listings and previews!
Like "Secrets of the Immortals," this is a product loosely based on a classic television programme... this one was about a witch who fell in love with a mortal and married him, and the chaos her relatives cause for them. Although slanted toward OGL d20 Modern, like the vast majority of our d20 System releases, the Witchkind can be interesting additions to any game that uses the d20 engine, especially ones that have the word "Path" in their name.
Artist Bradley K. McDevitt supplies an original cover for one, and we love it! Here is its evolution...
First there was the sketch...
Then there was the draft for approval...
Then there was the final colored version...
And here's the illo and other graphic elements combined on the cover (which McDevitt also designed for us)!Keep an eye out for more announcements regarding Secrets of the Witchkind. Meanwhile, you should check out some of our other horror- and supernatural-themed products to help get you in the Halloween spirit! Click here to see listings and previews!
Sunday, September 11, 2016
Whatchagonna do when they come for you?! It's d20 Cops!
Cops are a hot topic these days, although not always in a good way. Maybe some of you out there are contemplating d20 System campaigns where the heroes are cops--well, if you are, we have just the product to help you add the right flavor to the player characters!
Cop Feats Galore! |
Although designed with d20 Modern in mind, the feats in Modern Basics: Good Cop, Bad Cop can easily apply to any d20 System variant you're using, be it something with Finder as part of the name or something entirely different. Happy crime-busting (or bribe-taking, depending on the nature of the campaign).
Modern Basics: Good Cop, Bad Cop is available at RPGNow and DriveThruRPG. Click on the link to your favorite site to see previews or to get your own copy.
And here's a song from Rucka-Rucka Ali that may or may not help inspire your game!
Sunday, August 28, 2016
The Flying Fool lands at NUELOW Games!
The creative and editorial team of Jack Kirby and Joe Simon not only brought the world Captain America, but it brought us the first romance comics, helped develop the visual language of horror comics, and put any number of foundation stones for both comic book art form and comic book industry in place.
With out latest release, NUELOW Games throws the spotlight on Simon & Kirby's fantastic talents by collecting their run on "Link Thorne: The Flying Fool" in its entirety. The pair took a series that could generously be described as lackluster, and filled it with so much life and energy that the seven episodes they wrote and drew carried the series for an additional 16 episodes after they moved onto other projects.
Link Thorne: The Flying Fool is not only a must-read for fans of well-done comics, but for those who love B-movies from the 1930s and 1940s, because each installment feels more like one of those movies than it does a comic book story. In addition to the comics, the book also contains a ROLF! scenario and game stats for key Flying Fool characters--as well as for Jack Kirby and Joe Simon!
You can get Link Thorne: The Flying Fool at DriveThruComics, DriveThruRPG, and RPGNow.
With out latest release, NUELOW Games throws the spotlight on Simon & Kirby's fantastic talents by collecting their run on "Link Thorne: The Flying Fool" in its entirety. The pair took a series that could generously be described as lackluster, and filled it with so much life and energy that the seven episodes they wrote and drew carried the series for an additional 16 episodes after they moved onto other projects.
Cover for Link Thorne: The Flying Fool. Art by Simon & Kirby |
You can get Link Thorne: The Flying Fool at DriveThruComics, DriveThruRPG, and RPGNow.
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