Friday, November 2, 2012

RPG Magic Item: Myron's Party Jug

Here's a wondrous item for use in d20 Modern games where the supernatural is present. (Or any roleplaying where a sense of humor is appreciated.)

This item is designed by Steve Miller. It is presented here under the Open Gaming License v.1.0a.

Myron's Party Jug (Unique Magic Item)
This item appears like a large brown jug that is stoppered with a cork. It radiates a faint aura of Enchantment and Summoning magics if such is detected for.

Myron's Party Jug
   When Myron's Party Jug is uncorked, a mist that smells like moonshine pours out and coalesces into a three-piece hillbilly band (washboard, fiddle, and harmonica) within one round.
   The band plays vigorously for 2d4x5 minutes before vanishing. If attacked, the hillbilly musicians defend themselves, fighting like low-level warriors (no higher than 3rd level in level-based game systems), wielding their instruments like weapons that deal 1d6 points of damage per strike. When slain, they vanish.
   The Jug can typically be used once per day in most areas, but it can be used twice per day in the Orzark or Humboldt Mountains.

(If you liked that, you might also like NUELOW Games's offerings for OGL Modern (d20 System). Click here to check them out.)

1 comment:

  1. Mike Montemayor suggests that an alternative line-up for the musicians is: Washboard, mouth twanger (aka a jew's harp or Ozarks harp), and the final guy blows into the jug). This ensemble appears on a roll of 1-3 on a d12.

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