Monday, September 14, 2026

The Ballerina and the Grim Reaper: Six Story Ideas

The following can either work as seeds for one-on-one RPG adventures (or with a small group), or as springboards for short story ideas.



 
Adagio in Ash (Romantic)
For three seasons, the Grim Reaper has lingered in the shadowy wings of the opera house, delaying the fatal stroke of an ailing soloist simply to watch her move through the midnight dust motes after the crowds have departed. When she finally notices the cloaked stranger matching her step for step without casting a shadow, she does not flee; instead, she offers her hand, drawing Death into an intimate, breathless pas de deux where every sweep of his icy fingers grants her supernatural grace while quietly stealing minutes from her remaining mortal life.

Corps of the Dead (Horror)
During a grueling midnight rehearsal, Evelyn realizes why the other dancers in the corps de ballet have stopped sweating, blinking, and breathing: their limbs are being suspended and manipulated by razor-thin monofilament wires descending from the darkened catwalks. Looming in the lighting booth is the Grim Reaper, silently conducting an ensemble of pale, reanimated corpses for a private ritual that requires one living heart at the center—and the moment Evelyn misses a single eight-count, the strings will drop to claim her next.

The Ghost Light Waltz (Gothic Romance)
In a crumbling opera house slated for demolition at dawn, an aging dancer performs every midnight beneath the solitary glow of the ghost light, keeping vigil for the Grim Reaper, who fell in love with her artistry decades ago. Because Death cannot touch what he cherishes without extinguishing it, their romance has existed entirely in synchronized shadows cast across the dusty floorboards; but as the wrecking crews assemble outside, she demands he finally close the distance, choosing one mortal, incandescent embrace over an eternity of dancing alone.

The Turnout of the Damned (Humorous)
When Death materialized in dressing room four to collect Anya Petrov, he expected weeping or bargaining, not a clipboard shoved into his ribs and a blistering critique of his slouching posture. Desperate to hit his quarterly quota before the infernal auditors arrive, the Grim Reaper agrees to fill in as her partner for one final rehearsal—only to discover that an immortal entity of cosmic dread is no match for Russian classical discipline, an unforgiving tempo, and a ballerina who refuses to cross the River Styx until his grand jeté stops looking like a falling sack of flour.

Understudy to the End (Dark Comedy)
When a falling counterweight drops prima ballerina Margot into the underworld’s antechamber, she refuses to cross over until she inspects the Grim Reaper’s schedule—only to discover that mortality's ledger is a chaotic mess of missed cues, botched entrances, and catastrophic timing. Making a desperate bid to reclaim her pulse, Margot takes up the clipboard as Death’s demanding stage manager, whipping the specters of history into a tight, eight-count operational rhythm, only to realize the Reaper has deliberately rigged the call sheet so his brilliant new director can never leave.  

The Unremembered Swan (Tragic)
Stricken by a wasting illness that leaves her bones brittle and her breath short, Clara strikes a desperate pact with Death: one final, painless night to perform the role of a lifetime. The Reaper grants her request on a devastating condition—the moment the final curtain drops, she will not only surrender her soul, but every trace of her art and memory will vanish from the minds of everyone in the audience, forcing her to choose between achieving absolute perfection and leaving behind anyone to mourn her.

Photo by Coskun Cimen

For more ballet ala NUELOW, check out the d20 System supplements Battlerinas and The Magic of Ballet

Monday, September 7, 2026

A preview of NUELOW's upcoming 'Space Smith' hybrid book!

 The one thing left to finish in our Space Smith collection (with classic comics, a never-before-published short story, and roleplaying game rules for OGL d20 games) is the RPG rules section. Here's a preview of the Work in Progress.

By Fletcher Hanks (as Hank Christy)

SHIP BELT (AKA SPACE BELT)
This item creates a personal gravitational field around the wearer, allowing them to feel as though they are present in their native gravity. They are also used on vessels that don't have artificial gravity either due to size or because they direct the power needed into additional shields or maneuvering capabilities. Some high-end variety of ship belts double as communications devices that allows the wearer to tap into and use the ship's intercoms system.

Using a Ship Belt
After strapping the belt around his or her waist (or anywhere on the body), the character must make a Use Advanced Technology skill check (DC9) to properly attune the belt to the energy frequencies of the ship's defensive shields. The ambient energies in the ship are converted into gravitons by the forcefield, letting the character move about as if he or she is in the gravitational field of their native planet. Items and being outside the field remain weightless.


(Well,,, we also have figure out what to do with the cover.)

Wednesday, September 2, 2026

Bikini Feats for d20 Modern (all d20 System games really)

A Friend of NUELOW Games, Brad H., joked that he was "suspecting a group of bikini-related Feats for d20 Modern" was coming after we mentioned on the Facebook page that Sunbather Noir: A Ghost of Hong Kong Collection was coming soon.

Well, we have never met a joke that we didn't try to turn into playable RPG material, so here goes...

Aquatic Mobility
   Prerequisite: Swim 4 ranks
   Benefit: You gain a +10 feet enhancement bonus to your swim speed when wearing a bikini. You gain a +2 bonus to Reflex saves while in water or on beaches.

Beachcomber's Disguise
   Benefit: You gain a +4 bonus to Disguise checks when wearing a bikini as part of a beach or resort cover identity. Observers must succeed at a Spot check opposed by your Disguise check to see through the disguise in casual beach settings.


Bikini Confidence
   Prerequisite: Charisma 13+
   Benefit: You gain a +2 morale bonus to Bluff and Intimidate checks when wearing a bikini. Additionally, you gain a +1 dodge bonus to AC while wearing a bikini due to increased self-assurance affecting your combat awareness.

Confidence Surge
   Prerequisite: Charisma 13+, Bikini Confidence
   Benefit: Once per encounter, when wearing a bikini, you can gain a +3 morale bonus to one attack roll, ability check, or saving throw as an immediate action. You can use this feat a number of times per day equal to your Charisma modifier (minimum 1).


Tactical Swimwear
   Prerequisite: Base Attack Bonus +3
   Benefit: Your bikini functions as light armor with an AC bonus of +1 and no armor check penalty. You can conceal one small weapon or item per bikini cup (maximum two items). Retrieve checks for concealed items take a standard action instead of a move action.

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Some may be wondering... do these feats work with Chainmail Bikinis
To which we reply: SURE! Why wouldn't they?

(The entirety of this post is presented under the Open Game License and may be reproduced in according with its terms. Copyright 2026 Steve Miller.)